When All We Have Left Are Words is 2 player TTRPG all about exploring the need for connection. Written for Correspondence Jam, the game is played through a series of voice messages sent between the two players.
You are going Silent. Your words are slowly slipping away. It's not that you've forgotten; the words just no longer exist. You were sent into isolation in hopes of preventing others from losing their words. Maybe it worked, maybe it didn't. You have no way of knowing.Now, isolated from society, you've found a way to communicate with someone else in the same situation. Together, maybe you can make something of what time you have left before your words fail you.
The rules available here are an early draft of the rules. Many changes may be forthcoming.
You are going Silent. Your words are slowly slipping away. It's not that you've forgotten; the words just no longer exist. You were sent into isolation in hopes of preventing others from losing their words. Maybe it worked, maybe it didn't. You have no way of knowing.Now, isolated from society, you've found a way to communicate with someone else in the same situation. Together, maybe you can make something of what time you have left before your words fail you.
The rules available here are an early draft of the rules. Many changes may be forthcoming.
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