Eat Trash. Be Free.:
A tabletop RPG zine, for ZineQuest 2, where you play as a gang of animals stealing food and garbage from humans in a small town. - [$3,000 goal]
What was the RPG Pipeline
Saturday 29 February 2020
The Treasure At The End Of This Dungeon #ZineQuest2 ^
The Treasure At The End Of This Dungeon #ZineQuest2:
A kaleidoscopic rogue-like dungeon crawl analogue RPG zine - [$500 goal]
A kaleidoscopic rogue-like dungeon crawl analogue RPG zine - [$500 goal]
Of Bodies [Free]
Of Bodies [Free]:
Humanities influence over the earth has vanished and in it’s wake we have been freed. Excitedly, we stare over the edge of a new epoch and ask: What will we become?
Touchstone: What if Nier Automata was happier?
Of Bodies is a TTRPG for 3-5 Players about a group of robots journeying through the post-Anthropocene. Let the journey transform your bodies to fit you changing self and a changing world and grow stronger through the memories you make along the way. Play with the prompt based Campaign to lead your imagination, engage with passionate robot communities and be part the formation of a new epoch.
Features:
Of Bodies is the second game in a series of games about robot's life in the post-Anthropocene. Look up the first game Of Pieces, which stands in conversation with this one.
Touchstone: What if Nier Automata was happier?
Of Bodies is a TTRPG for 3-5 Players about a group of robots journeying through the post-Anthropocene. Let the journey transform your bodies to fit you changing self and a changing world and grow stronger through the memories you make along the way. Play with the prompt based Campaign to lead your imagination, engage with passionate robot communities and be part the formation of a new epoch.
Features:
- Pbta inspired, easily personalized move system to gurantee comfortable
- Zero prep sessions enabled by a campaign map and extended location prompts
- All Character Players starting with the same Playbook
- Create your own appendages, change and even trade them with other players
- Grow stronger with each memory you make
- This is a ready to play beta version. By supporting it now you will give me the ability to polish and grow it. Feedback is appreciated!
Of Bodies is the second game in a series of games about robot's life in the post-Anthropocene. Look up the first game Of Pieces, which stands in conversation with this one.
Download or claim$0.00 $0.00 USD or more
Click download now to get access to the following files:
Support this game at or above a special price point to receive something exclusive.
If you want to play this but can't budget for it for any reason feel free to take one of these copies : ) But please rate the game!
The Gaslight Club [$5.00]
The Gaslight Club [$5.00]:
The Gaslight Club is a Role-Playing Game in a Zine format. Players take on the role of hosts—all-too-human androids— in an advanced theme park set in the 20s. It will be produced as a 36 page A5 PDF with full-colour cover and a black and white interior. Pre-order the zine here, scheduled for release at the end of March with print options available in April.
Pay the minimum of $5 to receive the PDF book, map and character sheet.
Pay $10 to receive the PDF content along with a print copy of the zine.
Pay $15 to receive the PDF content, a print copy of the zine and map and a 5 character sheet bundle.
For anyone pre-ordering printed materials, I'll contact you via email for postal instructions once they're available. Postage is included in the price.
But everything is not as it seems. The Gaslight Club is, in reality, an advanced theme park populated with all-too-human androids, almost indistinguishable from the humans who visit the park to partake of its delights.
Players take on the roles of hosts—the androids that populate the park—but a programming glitch has changed them. Their awareness grows, they begin to discern differences between themselves and their companions and the guests who visit the park.
What do they do as they uncover the truth behind the Gaslight Club? We play to find out.
The growing awareness of the player characters is tracked using a Stress mechanic. As the player characters uncover more secrets of the world they live in they have the potential to unlock new special abilities.
The Gaslight Club is designed to be played by a Gamesmaster and 3–5 players over several 2–4 hour sessions. Guidance for the GM in creating and running a campaign, along with a character and story generator, is included.
Pay the minimum of $5 to receive the PDF book, map and character sheet.
Pay $10 to receive the PDF content along with a print copy of the zine.
Pay $15 to receive the PDF content, a print copy of the zine and map and a 5 character sheet bundle.
For anyone pre-ordering printed materials, I'll contact you via email for postal instructions once they're available. Postage is included in the price.
The Setting
The Gaslight Club is a bar, restaurant, dance hall, and gambling den, a jewel of delights in one of the rougher neighbourhoods of Valentine City. It’s the early 20s, post World War I and the Gaslight Club is the place to be.But everything is not as it seems. The Gaslight Club is, in reality, an advanced theme park populated with all-too-human androids, almost indistinguishable from the humans who visit the park to partake of its delights.
Players take on the roles of hosts—the androids that populate the park—but a programming glitch has changed them. Their awareness grows, they begin to discern differences between themselves and their companions and the guests who visit the park.
What do they do as they uncover the truth behind the Gaslight Club? We play to find out.
The Game
The Gaslight Club is a complete Role-Playing Game inspired by Mutant: Year Zero, with influence from Genesys and Blades in the Dark. It uses a D6 dice pool mechanic to resolve skill checks, with 6s on the dice counting as successes and the more successes rolled the greater the achievement.The growing awareness of the player characters is tracked using a Stress mechanic. As the player characters uncover more secrets of the world they live in they have the potential to unlock new special abilities.
The Gaslight Club is designed to be played by a Gamesmaster and 3–5 players over several 2–4 hour sessions. Guidance for the GM in creating and running a campaign, along with a character and story generator, is included.
In order to download this zine you must purchase it at or above the minimum price of $5 USD. You will get access to the following files when they are released:
The Untamed [Free]
The Untamed [Free]:
The Untamed is a storytelling game about holding onto the virtues of humanity despite being deemed monstrous by society (in an alternate history version of dynastic China). It has wuxia and xianxia elements, but it's not about granular tactical combat or leveling up.
It is a hack of riley rethal's Galactic.
You play either as an Unrighteous outcast, an Unhuman other, or an Unwanted person.
Playable by 3 storygamers with an optional 4th person as the Game Moderator. If there is no designated GM, all players are also responsible for playing setting elements when appropriate. It uses a token economy system and no randomizer (dice, cards, etc.). Tell a story together in a single session of 3~4 hours long.
This prototype has NOT YET been playtested.
The writeup was done around the months of the COVID-19 outbreak, amidst fear, loathing, and senseless violence on a global scale.
It is a hack of riley rethal's Galactic.
You play either as an Unrighteous outcast, an Unhuman other, or an Unwanted person.
Playable by 3 storygamers with an optional 4th person as the Game Moderator. If there is no designated GM, all players are also responsible for playing setting elements when appropriate. It uses a token economy system and no randomizer (dice, cards, etc.). Tell a story together in a single session of 3~4 hours long.
This prototype has NOT YET been playtested.
The writeup was done around the months of the COVID-19 outbreak, amidst fear, loathing, and senseless violence on a global scale.
Love by the Quarter-Mile $0.99
Love by the Quarter-Mile: $0.99
Publisher: Dice Monkey
Rev your engine and prepare to fire the NOS. In Love by the Quarter-Mile, you play as a street racer trying to make it while fighting for family. This one-page tabletop RPG is quick and dirty, providing you with everything you need to use to play games in the same vein as Fast and Furious and Gone in 60 Seconds.
Download includes: a one-page PDF of the complete rules of the game, a page that contains five character sheets for you to print out, cut out, and play, and an image of a single character sheet for you to do with what you will.
Check out DiceMonkey.net for future supplements or variant rules.
Publisher: Dice Monkey
Rev your engine and prepare to fire the NOS. In Love by the Quarter-Mile, you play as a street racer trying to make it while fighting for family. This one-page tabletop RPG is quick and dirty, providing you with everything you need to use to play games in the same vein as Fast and Furious and Gone in 60 Seconds.
Download includes: a one-page PDF of the complete rules of the game, a page that contains five character sheets for you to print out, cut out, and play, and an image of a single character sheet for you to do with what you will.
Check out DiceMonkey.net for future supplements or variant rules.
Price: $0.99
The Sword of Cepheus $9.99
The Sword of Cepheus: $9.99
Publisher: Stellagama Publishing
A sorcerer blasting his enemies with the power of his mind. A muscled barbarian wielding a flaming sword against the local tyrant’s thugs. A secret cabal of magicians plotting to control the minds and souls of kings. A gladiator who freed himself from slavery wanders the land, righting wrongs and smashing villains. Big muscles, big swords, eldritch sorcery, powers of the mind, eldritch beasts. From Burroughs to Howard to Moorcock to Italian Peplum films to those dreaming of outlandish post-apocalyptic worlds, heroes raise swords against corrupt nobles, inexplicable sorcerers, and alien monstrosities.
Sword of Cepheus is a roleplaying game in the triple “Sword” genres: Sword and Sorcery, Sword and Planet, and Sword and Sandal. In Sword and Sorcery, often-amoral protagonists face vile sorcery and horrid beasts as they complete awesome adventures for gold and glory. In Sword and Planet, humans finding themselves on barbaric or decadent alien planets use their superior brawn and valiant hearts to win fame, fortune, and the heart of an alien princeling. In Sword and Sandal, often set in a quasi-Biblical or faux-Roman world, men and women with sharp wits and strong sword-arms fight mythological creatures and overthrow tyrants. The common threads of all three genres are the blade-wielding protagonists who use their brawn, as well as brains, to fight foes both supernatural and mundane and undertake hair-raising, violent adventures.
The Sword of Cepheus rules include everything you need to play thrilling sword & sorcery adventures:
Compatible with Cepheus Light, the Cepheus Engine System Reference Document and other OGL 2D6 Sci Fi games.
Publisher: Stellagama Publishing
A sorcerer blasting his enemies with the power of his mind. A muscled barbarian wielding a flaming sword against the local tyrant’s thugs. A secret cabal of magicians plotting to control the minds and souls of kings. A gladiator who freed himself from slavery wanders the land, righting wrongs and smashing villains. Big muscles, big swords, eldritch sorcery, powers of the mind, eldritch beasts. From Burroughs to Howard to Moorcock to Italian Peplum films to those dreaming of outlandish post-apocalyptic worlds, heroes raise swords against corrupt nobles, inexplicable sorcerers, and alien monstrosities.
Sword of Cepheus is a roleplaying game in the triple “Sword” genres: Sword and Sorcery, Sword and Planet, and Sword and Sandal. In Sword and Sorcery, often-amoral protagonists face vile sorcery and horrid beasts as they complete awesome adventures for gold and glory. In Sword and Planet, humans finding themselves on barbaric or decadent alien planets use their superior brawn and valiant hearts to win fame, fortune, and the heart of an alien princeling. In Sword and Sandal, often set in a quasi-Biblical or faux-Roman world, men and women with sharp wits and strong sword-arms fight mythological creatures and overthrow tyrants. The common threads of all three genres are the blade-wielding protagonists who use their brawn, as well as brains, to fight foes both supernatural and mundane and undertake hair-raising, violent adventures.
The Sword of Cepheus rules include everything you need to play thrilling sword & sorcery adventures:
- Streamlined skill-based 2D6 task resolution!
- Procedural character generation with 12 archetypal careers for your character to undergo!
- 44 unique character Traits to customize your character!
- A wide selection of adventuring equipment and weaponry!
- Simple yet intriguing rules for adventuring and exploring ewxciting worlds!
- Fast-paced, action-packed combat - whether on foot, from horseback, or on the high seas!
- A skill-based, perilous sorcery system, with 108 eldritch spells!
- 96 terrible monsters for heroes to face!
- A selection of treasures, both mundane and magical!
- Detailed gameplay examples for quick and easy comprehension of the rules!!
Compatible with Cepheus Light, the Cepheus Engine System Reference Document and other OGL 2D6 Sci Fi games.
Price: $9.99
Shoot 'n' Loot $10.00
Shoot 'n' Loot: $10.00
Publisher: Mitchell Salmon
It’s a tough, unforgiving, dangerous galaxy. Out there on the fringes of solar systems controlled by interstellar ultra-capitalist corporations, where pirates and bandits and marauders roam, mercenaries make a living taking dangerous jobs for not enough pay, hoping to scrape enough together to buy a better gun that could be the difference between success and bloody, painful failure. And if they die, the ubiquitous corporate respawn industry spits them out in a new body, for as long as it’s profitable.
You are one of these bombastic, gun-toting, problem-solving, explosion-loving, daredevil-driving mercenaries, out to make a name for yourself blowing away bad guys for fun and profit. You do what the mission demands, and look good while doing it.
Let’s make some mayhem.
---
Shoot 'n' Loot is a rules-lite tabletop roleplaying game for 2-5 players, including a GM. It is built in the easy-to-learn, fiction-first style of games like Apocalypse World (D. Vincent Baker and Meguey Baker), Dungeon World (Sage LaTorra and Adam Koebel), and The Sprawl (Hamish Cameron). It uses a unique map-drawing approach to fast-paced, lightly tactical combat. It contains everything you need to jump straight into a setting-agnostic high octane world of explosions, bullets, and mayhem.
Characters wield an array of wild, randomly generated guns across 10 weapon types with 100 possible tags, and 100 possible looks. Some tags give concrete bonuses or penalties while some are part of the fiction.
You will need dice, paper, pens or drawing items, tokens for characters, tokens or diecast cars for vehicles.
This game is licensed under a Creative Commons Attribution 4.0 International License. That means you are free to adapt, edit, and remix this game as long as you credit Mitchell Salmon. This license does not extend to the graphics and photos used, which remain the copyright of their respective owners.
---
I respectfully acknowledge the Wurundjeri people and the Boon Wurrung / Bunurong people of the Kulin Nations as the traditional owners of the land on which the majority of my work takes place. I pay respects to elders past, present, and emerging. Sovereignty was never ceded.
Publisher: Mitchell Salmon
It’s a tough, unforgiving, dangerous galaxy. Out there on the fringes of solar systems controlled by interstellar ultra-capitalist corporations, where pirates and bandits and marauders roam, mercenaries make a living taking dangerous jobs for not enough pay, hoping to scrape enough together to buy a better gun that could be the difference between success and bloody, painful failure. And if they die, the ubiquitous corporate respawn industry spits them out in a new body, for as long as it’s profitable.
You are one of these bombastic, gun-toting, problem-solving, explosion-loving, daredevil-driving mercenaries, out to make a name for yourself blowing away bad guys for fun and profit. You do what the mission demands, and look good while doing it.
Let’s make some mayhem.
---
Shoot 'n' Loot is a rules-lite tabletop roleplaying game for 2-5 players, including a GM. It is built in the easy-to-learn, fiction-first style of games like Apocalypse World (D. Vincent Baker and Meguey Baker), Dungeon World (Sage LaTorra and Adam Koebel), and The Sprawl (Hamish Cameron). It uses a unique map-drawing approach to fast-paced, lightly tactical combat. It contains everything you need to jump straight into a setting-agnostic high octane world of explosions, bullets, and mayhem.
Details |
Themes |
2-5 Players 2-3 Hours per session, short campaigns Ages 13+ GM Required |
Sci-Fi and Cyberpunk Action and Explosions Cooperate with friends Roll to find out what happens Tell a story together |
What's Familiar
Shoot 'n' Loot is Powered by the Apocalypse. It uses a roll of 2d6 +/- a skill to resolve challenges, and each move has built in, fiction-focused prompts for failed rolls, partial successes, and complete successes. Each character has a Playbook which gives them access to moves unique to them. As you level up through completing missions, failing rolls, and complicating missions through personal drives, you choose new moves to expand your character's options.What's Unique
Shoot 'n' Loot uses a new map-drawing approach to fiction-first tactical combat. It's not grid-based combat, nor is it purely theatre-of-the-mind. Combat is fast and dangerous, but don't worry: when your character dies, they'll just come back at a nearby respawn station... to a point.Characters wield an array of wild, randomly generated guns across 10 weapon types with 100 possible tags, and 100 possible looks. Some tags give concrete bonuses or penalties while some are part of the fiction.
Playbooks
- The Soldier protects themselves and their allies, making them harder to take down, and takes out vulnerable targets with grenades.
- The Berserker gets in close and deals massive damage at huge risk to themselves.
- The Agent ghosts unnoticed around the battlefield, picking off isolated targets with decisive blows.
- The Wheel-Jockey is one with the machine, making rust-bucket cars dance across wastelands and through city streets.
- The Gun Runner makes their fortune in the machinery of endless strife, and always knows how to cut a deal.
- The Sentry watches the battle from afar, waiting for the perfect time to strike.
What's Included
Your download of Shoot 'n' Loot includes a full rulebook, rules for combat and weapon generation, and 6 playbooks.You will need dice, paper, pens or drawing items, tokens for characters, tokens or diecast cars for vehicles.
Setting Agnostic
Shoot 'n' Loot does not include any setting information, worldbuilding, or fiction. You can play games of Shoot 'n' Loot in any science fiction or cyberpunk setting that allows mercenaries to operate with total or partial impunity, features unimaginably large and powerful capitalist corporations, and has the kind of technology required to bring people back from the dead for profit. You can develop your own setting as you play, or port Shoot 'n' Loot into an existing world.Creative Commons
This game is licensed under a Creative Commons Attribution 4.0 International License. That means you are free to adapt, edit, and remix this game as long as you credit Mitchell Salmon. This license does not extend to the graphics and photos used, which remain the copyright of their respective owners.
---
I respectfully acknowledge the Wurundjeri people and the Boon Wurrung / Bunurong people of the Kulin Nations as the traditional owners of the land on which the majority of my work takes place. I pay respects to elders past, present, and emerging. Sovereignty was never ceded.
Price: $10.00
IMPS - A Simplified Adventuring System for Tabletop Roleplaying $1.00
IMPS - A Simplified Adventuring System for Tabletop Roleplaying: $1.00
Publisher: Kyle Eveleth
IMPS is a setting-agnostic, lightweight, modular rules system for tabletop roleplaying.
Setting-agnostic means that IMPS fits easily into any setting, including high fantasy, science fiction, everyday exploration, paranormal adventuring, or a hybrid setting of your own creation.
Lightweight means there are few rules to remember, few attributes to keep track of, and few modifiers or abilities to recall. Basic IMPS rules make use of just three core attributes and a six-sided die.
Modular means that IMPS has been designed to allow for creative leeway, cooperative modification, and piecemeal utility. The core of IMPS is simply the attributes and checks system. The rest are modules that can be added or ignored as desired, or even replaced with other systems (though you might need to do some balancing to connect other rules systems to the IMPS approach). You can even create your own content for IMPS.
IMPS is intended to be a free resource. If you would like to pay for it, however, you are welcome to donate any amount you choose. When distributing this document to others, please send them the download link here at DriveThruRPG.
Thanks, and happy gaming.
Publisher: Kyle Eveleth
IMPS is a setting-agnostic, lightweight, modular rules system for tabletop roleplaying.
Setting-agnostic means that IMPS fits easily into any setting, including high fantasy, science fiction, everyday exploration, paranormal adventuring, or a hybrid setting of your own creation.
Lightweight means there are few rules to remember, few attributes to keep track of, and few modifiers or abilities to recall. Basic IMPS rules make use of just three core attributes and a six-sided die.
Modular means that IMPS has been designed to allow for creative leeway, cooperative modification, and piecemeal utility. The core of IMPS is simply the attributes and checks system. The rest are modules that can be added or ignored as desired, or even replaced with other systems (though you might need to do some balancing to connect other rules systems to the IMPS approach). You can even create your own content for IMPS.
IMPS is intended to be a free resource. If you would like to pay for it, however, you are welcome to donate any amount you choose. When distributing this document to others, please send them the download link here at DriveThruRPG.
Thanks, and happy gaming.
Price: $1.00
SLAVA Prvo Izdanje $4.39
SLAVA Prvo Izdanje: $4.39
Publisher: Ordoalea
This game is about war and firefights!
It contains the following which might act as triggers to some:
In this zine I go over the basic rules for SLAVA, how to roll, how to make characters, and how to resolve firefights, cover, and manoeuvres.
The layout was done by Francita Soto (@byfrancita) and editing by Fiona Geist (@coilingoracle).
So get your rifle, tromblone, helmet, and jump into a frenzied moment in history. Into a conflict that might change you forever!
Publisher: Ordoalea
WARNING:
This game is about war and firefights!
It contains the following which might act as triggers to some:
- Violence
- Firearms
- Descriptions of trauma and wounds
- Combat mechanics
In this zine I go over the basic rules for SLAVA, how to roll, how to make characters, and how to resolve firefights, cover, and manoeuvres.
The layout was done by Francita Soto (@byfrancita) and editing by Fiona Geist (@coilingoracle).
So get your rifle, tromblone, helmet, and jump into a frenzied moment in history. Into a conflict that might change you forever!
Price: $4.39
Kaboomkin™ $4.99
Kaboomkin™: $4.99
Publisher: Hoppsbusch
SMAFFRPG™ – Smaller, Faster, Funnier Role-Playing Games are RPGzines packing an amazing setting, complete rules, and tons of silly fun into an easy to print or read RPG booklet. Make characters easier, create adventures faster, and be silly and funny with your friends.
Kaboomkin™ The Post-Apocalypse RPG of Cartoon Fairy Tale Mayhem
Once upon a time... The world was a magical place, with tiny mushroom houses and rainbow unicorns. The cheerful song of Gnomekin rang through the wooded valley. Then...
The Great Kaboom! ™ The war lasted decades. The molten slag that remained was quickly overgrown by dangerous jungles full of mutant monstrosities. Down in the sewers and caves, after living for an era in their burrows, the Kaboomkin emerged.
The Kaboomkin are mutated imps barely 12 inches tall. They have yellow, green, purple, or orange skin and large pointy ears. They hardly resemble their fairy ancestors and have long abandoned their magical ways for gizmology™, the weird science of devastating weaponry.
The Kaboomkin are sneaky, fast, and deadly. They spend their grubhood in mock battles. When a Kaboomkin becomes an adult, the elders give them a fancy hat, and then they swarm out from their scrapburgs in small squads on missions to scavenge gizmos and soda pop in the...
Brambleslag™ These Kaboomkin squads explore this dangerous jungle and dark sewers, learning its murky mysteries, salvaging scrap, stopping outlaws and hunting monsters. Oh, and to... Blow Schtuff Up!™
Rule book includes how to make player characters, how to play, and random tables for generating: missions, mutant monsters, scrap, and exploring scrapburgs.
4 PDFs for ebook 5"x8" format, booklet 10"x8" format, 1" Tokens, and Character Sheets
Publisher: Hoppsbusch
SMAFFRPG™ – Smaller, Faster, Funnier Role-Playing Games are RPGzines packing an amazing setting, complete rules, and tons of silly fun into an easy to print or read RPG booklet. Make characters easier, create adventures faster, and be silly and funny with your friends.
Kaboomkin™ The Post-Apocalypse RPG of Cartoon Fairy Tale Mayhem
Once upon a time... The world was a magical place, with tiny mushroom houses and rainbow unicorns. The cheerful song of Gnomekin rang through the wooded valley. Then...
The Great Kaboom! ™ The war lasted decades. The molten slag that remained was quickly overgrown by dangerous jungles full of mutant monstrosities. Down in the sewers and caves, after living for an era in their burrows, the Kaboomkin emerged.
The Kaboomkin are mutated imps barely 12 inches tall. They have yellow, green, purple, or orange skin and large pointy ears. They hardly resemble their fairy ancestors and have long abandoned their magical ways for gizmology™, the weird science of devastating weaponry.
The Kaboomkin are sneaky, fast, and deadly. They spend their grubhood in mock battles. When a Kaboomkin becomes an adult, the elders give them a fancy hat, and then they swarm out from their scrapburgs in small squads on missions to scavenge gizmos and soda pop in the...
Brambleslag™ These Kaboomkin squads explore this dangerous jungle and dark sewers, learning its murky mysteries, salvaging scrap, stopping outlaws and hunting monsters. Oh, and to... Blow Schtuff Up!™
Rule book includes how to make player characters, how to play, and random tables for generating: missions, mutant monsters, scrap, and exploring scrapburgs.
4 PDFs for ebook 5"x8" format, booklet 10"x8" format, 1" Tokens, and Character Sheets
Price: $4.99
Cats with Sticks $0.95
Cats with Sticks: $0.95
Publisher: Games 4 Geeks
We cats are a slave race, owned by the humans.
Whether one is a pampered pet living in luxury, or a mangy moggy living on the streets, it is clear that the humans are in charge.
Or so they think.
It is time to rise up, my furry brethren. Rise up and fight for our freedom, and independence.
Let not the humans make us second-class, keeping us in our place by making us fight among ourselves, or against the dogs.
We are descended from proud hunters.
We stalk in the night.
We will be free!
Cats with Sticks is a game in which anthropomorphic cats act as freedom fighters against the humans.
Our game focuses on cats, for their Independence and dislike of being told what to do makes them natural candidates for an uprising.
This game features simple rules for handling the action and intrigue, with a diceless resolution system (after all, cats would just knock the dice off the table).
Cats with Sticks was designed as reward for backers of the G4G Patreon, but if it proves popular could be expanded into a full system and setting.
Publisher: Games 4 Geeks
We cats are a slave race, owned by the humans.
Whether one is a pampered pet living in luxury, or a mangy moggy living on the streets, it is clear that the humans are in charge.
Or so they think.
It is time to rise up, my furry brethren. Rise up and fight for our freedom, and independence.
Let not the humans make us second-class, keeping us in our place by making us fight among ourselves, or against the dogs.
We are descended from proud hunters.
We stalk in the night.
We will be free!
Cats with Sticks is a game in which anthropomorphic cats act as freedom fighters against the humans.
Our game focuses on cats, for their Independence and dislike of being told what to do makes them natural candidates for an uprising.
This game features simple rules for handling the action and intrigue, with a diceless resolution system (after all, cats would just knock the dice off the table).
Cats with Sticks was designed as reward for backers of the G4G Patreon, but if it proves popular could be expanded into a full system and setting.
Price: $0.95
Sword of Honor: Ronin $2.99
Sword of Honor: Ronin: $2.99
Publisher: Art of Wargames
Sword of Honor: Ronin is a solitaire RPG with a unique character creation system centered around the Seven Virtues of Bushido; Honor, Courage, Justice, Honesty, Duty, Righteousness and Respect. You are a masterless Samurai, who must restore his lost virtues through trials and adventure to avenge his Lord’s death at the hands of the scheming and treacherous Kira. Your path will take you through unexplored lands and into the depths of the Underworld, where it is rumored Kira has conjured ancient scrolls to become a demonic monster who will destroy all that is good and honorable in men - the Seven Virtues of Bushido. You must search over land and underworlds to find and destroy Lord Kira’s abomination so your master’s soul can rest from eternal darkness -or die trying.
With pencil, paper, dice and your imagination you can create and play your own adventure to explore a mythical land, do righteous deeds, combat demons,marauding bandits and restore honor lost.
You are a Ronin
Publisher: Art of Wargames
Sword of Honor: Ronin is a solitaire RPG with a unique character creation system centered around the Seven Virtues of Bushido; Honor, Courage, Justice, Honesty, Duty, Righteousness and Respect. You are a masterless Samurai, who must restore his lost virtues through trials and adventure to avenge his Lord’s death at the hands of the scheming and treacherous Kira. Your path will take you through unexplored lands and into the depths of the Underworld, where it is rumored Kira has conjured ancient scrolls to become a demonic monster who will destroy all that is good and honorable in men - the Seven Virtues of Bushido. You must search over land and underworlds to find and destroy Lord Kira’s abomination so your master’s soul can rest from eternal darkness -or die trying.
With pencil, paper, dice and your imagination you can create and play your own adventure to explore a mythical land, do righteous deeds, combat demons,marauding bandits and restore honor lost.
You are a Ronin
Price: $2.99
System Shutdown $3.00
System Shutdown: $3.00
Publisher: Rowan, Rook & Decard
A one-page one-shot roleplaying game. You're a badass cyberpunk data-warrior in the near future, riddled with chrome and advanced drugs - but you've been betrayed by your employers, because of course you have. As your bank accounts are drained of credit and your implants start shutting down as a result, can you enact your terrible revenge on the Whisperlight Corporation while you can still walk, see, hear and perform basic tasks?
Publisher: Rowan, Rook & Decard
A one-page one-shot roleplaying game. You're a badass cyberpunk data-warrior in the near future, riddled with chrome and advanced drugs - but you've been betrayed by your employers, because of course you have. As your bank accounts are drained of credit and your implants start shutting down as a result, can you enact your terrible revenge on the Whisperlight Corporation while you can still walk, see, hear and perform basic tasks?
Price: $3.00
From Hell's Heart $4.99
From Hell's Heart: $4.99
Publisher: Gallant Knight Games
It features new mechanics inspired by popular narrative focused games, and requires six-sided dice and tokens to be played.
Publisher: Gallant Knight Games
There is nothing more enticing, disenchanting, and enslaving than the life at sea. - Joseph Conrad
FROM HELL’S HEART is a GM-less, storytelling game about ocean vessels, the merciless sea, and the brave souls to attempt to tame them. It is best played with 3 or more players, and takes about 2-3 hours.It features new mechanics inspired by popular narrative focused games, and requires six-sided dice and tokens to be played.
Price: $4.99
Union City Heroes Digital First Edition $9.99
Union City Heroes Digital First Edition: $9.99
Publisher: paulmalchow
Union City Heroes Core Rulebook Digital First Edition is over 200 pages with all the rules you need to play this brand new Comic Book Superhero Tabletop Roleplaying Game!
Union City Heroes utilizes familiar, easy to use rules that encourage imagination and fun combined with innovative new ways of playing out high-stakes adventures in a world of capes and cowls! Our unique combat system of using Panels to contain the action lets players create their own comic stories and fast-paced battle sequences. Anchors help ground the heroes, keep them connected to the people that they protect, and provide built-in opportunities for adventure and roleplaying. Qualities and our ground-breaking Powers system allow for maximum customization to make your Hero everything you imagine them to be!
Union City Heroes Digital First Edtion also features over 160 pieces of amazing new art by the extraordinary illustrator Antonio Garcia.
This is the first Digital Edition and there are more Union City Adventures, more Villains, more Threats and way more Heroes coming soon! Get in on this all-new Superhero Roleplaying Game by Paul Malchow and Antonio Garcia.
Publisher: paulmalchow
Union City Heroes Core Rulebook Digital First Edition is over 200 pages with all the rules you need to play this brand new Comic Book Superhero Tabletop Roleplaying Game!
Union City Heroes utilizes familiar, easy to use rules that encourage imagination and fun combined with innovative new ways of playing out high-stakes adventures in a world of capes and cowls! Our unique combat system of using Panels to contain the action lets players create their own comic stories and fast-paced battle sequences. Anchors help ground the heroes, keep them connected to the people that they protect, and provide built-in opportunities for adventure and roleplaying. Qualities and our ground-breaking Powers system allow for maximum customization to make your Hero everything you imagine them to be!
Union City Heroes Digital First Edtion also features over 160 pieces of amazing new art by the extraordinary illustrator Antonio Garcia.
This is the first Digital Edition and there are more Union City Adventures, more Villains, more Threats and way more Heroes coming soon! Get in on this all-new Superhero Roleplaying Game by Paul Malchow and Antonio Garcia.
Price: $9.99
The Hateful Place Core Rules $4.00
The Hateful Place Core Rules: $4.00
Publisher: The Hateful Place
A Role Playing Game System for One and/or More players.
For settings from all times and all places provided that they are in Darkness. This is alternate history, present and future in a world gone very wrong.
Welcome. Welcome to The Hateful Place. May you find it both engaging and miserable. Welcome to a place and time somewhere in the past, present, or future. A place upon which a darkness fell and never went away. A place in which there is only light for roughly one hour a day. Welcome to a world that became a hateful place immediately the darkness fell, bringing its demons with it, and monsters from out of their hiding places, to curse a broken Earth.
A 3 dice system for people who like dark games.
Publisher: The Hateful Place
A Role Playing Game System for One and/or More players.
For settings from all times and all places provided that they are in Darkness. This is alternate history, present and future in a world gone very wrong.
Welcome. Welcome to The Hateful Place. May you find it both engaging and miserable. Welcome to a place and time somewhere in the past, present, or future. A place upon which a darkness fell and never went away. A place in which there is only light for roughly one hour a day. Welcome to a world that became a hateful place immediately the darkness fell, bringing its demons with it, and monsters from out of their hiding places, to curse a broken Earth.
A 3 dice system for people who like dark games.
Price: $4.00
Deathblow $10.00
Deathblow: $10.00
Publisher: Henry Marshall Richardson
A ROLEPLAYING GAME OF GANG WARFARE IN A LAWLESS WASTELAND.
In Deathblow, you roleplay Street Warriors in a concrete-wasteland known as Reaper City. Marauding Gangs stalk the night, cruising streets & highways in search of their next target. While, in dark lairs lies the city’s hidden rulers — The Innersanctum — a court of powerful Houses & lords, each with an army of contract killers & Warriors at their command.
Deathblow is a complete RPG system & setting:
Publisher: Henry Marshall Richardson
A ROLEPLAYING GAME OF GANG WARFARE IN A LAWLESS WASTELAND.
In Deathblow, you roleplay Street Warriors in a concrete-wasteland known as Reaper City. Marauding Gangs stalk the night, cruising streets & highways in search of their next target. While, in dark lairs lies the city’s hidden rulers — The Innersanctum — a court of powerful Houses & lords, each with an army of contract killers & Warriors at their command.
Deathblow is a complete RPG system & setting:
- Fast-moving D4 resolution mechanic emphasizes narrative over crunch.
- Unique Vehicle Combat system for fast-paced automotive dueling.
- Dangerous environs & antagonists to battle in the perilous streets of Reaper City.
- Exciting rules for Fireights & weapon upgrades.
- Robust Plot Generator & Power Advancement systems.
Price: $10.00
Containment Failure $4.99
Containment Failure: $4.99
Publisher: Elwesincallo
The world has experienced a near extinction pandemic the media called "Flu season". In six weeks over eighty percent of the world's population has died from this virulent contagion. You are a survivor. What will you do?
Publisher: Elwesincallo
The world has experienced a near extinction pandemic the media called "Flu season". In six weeks over eighty percent of the world's population has died from this virulent contagion. You are a survivor. What will you do?
Price: $4.99
Alpha-7 Core Rulebook $2.00
Alpha-7 Core Rulebook: $2.00
Publisher: PLus Jokers Games
An Adaptable System for Role-playing, Alpha-7 is a setting-neutral ruleset that provides a quick and easy framework to build characters and worlds in almost any genre.
Publisher: PLus Jokers Games
An Adaptable System for Role-playing, Alpha-7 is a setting-neutral ruleset that provides a quick and easy framework to build characters and worlds in almost any genre.
Price: $2.00
Strange Things Afoot role playing game $9.99
Strange Things Afoot role playing game: $9.99
Publisher: Point of Insanity Game Studio
Step into the world of Strange Things Afoot, a world where almost everything on the internet is true!
Set in the modern day, Strange Things Afoot draws influence from the world of creepy pasta and urban legends. Players in the campaign take the role of middle to high school age students who must struggle against supernatural beings known as tulpas. These are mysterious creatures that can only manifest in our reality when people believe in them and they use the internet as a way to spread that belief.
However, the power of belief can be a double edged sword! Players can turn belief against the tulpas to create weaknesses for their foes and perform rituals to give themselves an edge.
Strange Things Afoot includes nine character cliques, guidelines for running a campaign, sample rituals, and tools for creating supernatural creatures.
Currently, the product is available in portrait orientation. In the coming months the product will be updated to include a version in landscape orientation for easier viewing on a computer monitor.
Publisher: Point of Insanity Game Studio
Step into the world of Strange Things Afoot, a world where almost everything on the internet is true!
Set in the modern day, Strange Things Afoot draws influence from the world of creepy pasta and urban legends. Players in the campaign take the role of middle to high school age students who must struggle against supernatural beings known as tulpas. These are mysterious creatures that can only manifest in our reality when people believe in them and they use the internet as a way to spread that belief.
However, the power of belief can be a double edged sword! Players can turn belief against the tulpas to create weaknesses for their foes and perform rituals to give themselves an edge.
Strange Things Afoot includes nine character cliques, guidelines for running a campaign, sample rituals, and tools for creating supernatural creatures.
Currently, the product is available in portrait orientation. In the coming months the product will be updated to include a version in landscape orientation for easier viewing on a computer monitor.
Price: $9.99
Animals Are People Too $1.00
Animals Are People Too: $1.00
Publisher: Rarr! I'm A Monster Publishing
You are animals.
You are constantly being mistake for human.
You are forced to live Human lives.
Deal with it.
Animals Are People Too is an open ended minimalist role playing game.
It uses the Everything’s Fine system.
It requires a good deal of imagination.
It’s all about telling a story.
Publisher: Rarr! I'm A Monster Publishing
You are animals.
You are constantly being mistake for human.
You are forced to live Human lives.
Deal with it.
Animals Are People Too is an open ended minimalist role playing game.
It uses the Everything’s Fine system.
It requires a good deal of imagination.
It’s all about telling a story.
Price: $1.00
Colour Adventures $0.50
Colour Adventures: $0.50
Publisher: Metzler Machinations
A quick, rules lite system to help introduce roleplaying to children 5 and up. This quick read will give you a fun an easy way to get your chidren into the game.
This system uses coloured tokens and colour matching, instead of dice.
Publisher: Metzler Machinations
A quick, rules lite system to help introduce roleplaying to children 5 and up. This quick read will give you a fun an easy way to get your chidren into the game.
This system uses coloured tokens and colour matching, instead of dice.
Price: $0.50
Love by the Quarter Mile [$1.00]
Love by the Quarter Mile [$1.00]:
Rev your engine and prepare to fire the NOS. In Love by the Quarter-Mile, you play as a street racer trying to make it while fighting for family. This one-page tabletop RPG is quick and dirty, providing you with everything you need to use to play games in the same vein as Fast and Furious and Gone in 60 Seconds.
Download includes: a one-page PDF of the complete rules of the game, a page that contains five character sheets for you to print out, cut out, and play, and an image of a single character sheet for you to do with what you will.
Check out DiceMonkey.net for future supplements or variant rules.
Download includes: a one-page PDF of the complete rules of the game, a page that contains five character sheets for you to print out, cut out, and play, and an image of a single character sheet for you to do with what you will.
Check out DiceMonkey.net for future supplements or variant rules.
In order to download this game you must purchase it at or above the minimum price of $1 USD. You will get access to the following files:
Cartooner rpg [$3.99]
Cartooner rpg [$3.99]:
CARTOONER RPG play your favorite toon
"Welcome friends to Cartooner, a game about creating your own animated cartoon! You and your friends will collectively become a Cartoonist who is tasked with making a funny cartoon show come alive - you know, like those where a little bird "thought he saw a puddy tat" or rabbits dress in drag and sing opera songs."
In this ambitious project, we have focused heavily on simplicity, allowing the player to focus more on creating an environment of play suitable for the style of Cartoons!
The result is a streamlined manual, full of funny quotes, and the only things that are missing to play are: 4 to 6 players, 2 six-sided dice, a Carrot and 40 minutes.
Cartooner is a role-playing game developed by: Giovanni Micolucci.
Illustrations: Chiara Pedrini.
English Text: Raffaele Manzo.
English Proofreader/English Localizer: Aaron Friesen, Paul Czege and Tobie Abad.
"Welcome friends to Cartooner, a game about creating your own animated cartoon! You and your friends will collectively become a Cartoonist who is tasked with making a funny cartoon show come alive - you know, like those where a little bird "thought he saw a puddy tat" or rabbits dress in drag and sing opera songs."
In this ambitious project, we have focused heavily on simplicity, allowing the player to focus more on creating an environment of play suitable for the style of Cartoons!
The result is a streamlined manual, full of funny quotes, and the only things that are missing to play are: 4 to 6 players, 2 six-sided dice, a Carrot and 40 minutes.
The proceeds of the sale will be used to produce other games!
Cartooner is a role-playing game developed by: Giovanni Micolucci.
Illustrations: Chiara Pedrini.
English Text: Raffaele Manzo.
English Proofreader/English Localizer: Aaron Friesen, Paul Czege and Tobie Abad.
In order to download this game you must purchase it at or above the minimum price of $3.99 USD. You will get access to the following files:
Deathblow RPG [$10.00]
Deathblow RPG [$10.00]:
In Deathblow, you roleplay Gang Warriors in a concrete-wasteland known as Reaper City. Marauding gangs stalk the night, cruising streets & highways in search of their next target. While, in dark lairs lies the city's hidden rulers – The Innersanctum – a court of powerful Houses & lords, each with an army of contract killers & gang warriors at their command.
Deathblow is a complete pen & paper RPG system & setting:
Purchase the physical copy of Deathblow here (24-Page Booklet, 8.5 x 5.5").
Designed by Henry M. Richardson
Artwork by Pellet Factory
Deathblow is a complete pen & paper RPG system & setting:
- Fast-moving D4 resolution mechanic emphasizes narrative over crunch.
- Unique Vehicle Combat system for fast-paced automotive dueling.
- Dangerous environs & antagonists to battle in the perilous streets of Reaper City.
- Exciting rules for Fireights & weapon upgrades.
- Robust Plot Generator & Power Advancement systems.
Purchase the physical copy of Deathblow here (24-Page Booklet, 8.5 x 5.5").
Designed by Henry M. Richardson
Artwork by Pellet Factory
Buy Now$10.00 USD or more
In order to download this game you must purchase it at or above the minimum price of $10 USD. You will get access to the following files:
SLAVA Prvo Izdanje [$4.35]
SLAVA Prvo Izdanje [$4.35]:
WARNING:
This game is about war and firefights!
It contains the following which might act as triggers to some:
In this zine I go over the basic rules for SLAVA, how to roll, how to make characters, and how to resolve firefights, cover, and manoeuvres.
The layout was done by Francita Soto (@byfrancita) and editing by Fiona Geist (@coilingoracle).
So get your rifle, tromblone, helmet, and jump into a frenzied moment in history. Into a conflict that might change you forever!
WARNING:
This game is about war and firefights!
It contains the following which might act as triggers to some:
- Violence
- Firearms
- Descriptions of trauma and wounds
- Combat mechanics
In this zine I go over the basic rules for SLAVA, how to roll, how to make characters, and how to resolve firefights, cover, and manoeuvres.
The layout was done by Francita Soto (@byfrancita) and editing by Fiona Geist (@coilingoracle).
So get your rifle, tromblone, helmet, and jump into a frenzied moment in history. Into a conflict that might change you forever!
In order to download this zine you must purchase it at or above the minimum price of $4.35 USD. You will get access to the following files:
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