CORPUS was my first, and somewhat ill-fated, attempt at making a tabletop RPG after many years of playing. It was an ambitious effort towards a setting-agnostic universal system that focuses on cinematic action and easy to understand rules. Unfortunately, it also suffers from a lack of prototyping/playtesting and is fundamentally broken in many ways. Still, you might just find something to love in its jumble of ideas. Feel free to use any of these ideas for your own games and be sure to let me know if you do!
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