
"Of course I knew you would be a great wizard Anthony, because of the strength of your magical lineage!""But professor, surely it was the power of friendship and hard work that let me succeed!"--excerpt from Anthony Charterstone and Warlock's Curse, by RJ McElhenny
Professor Rawlins smiled beatifically at Anthony. "No!" she said, humoring him, "The magic you were born with is all that really matters."
McElhenny Must Pay
You're a wizard, and don't let anyone tell you any different. Especially not RJ McElhenny. She's just about the richest author on the planet, all thanks to her series of banal, lowest-common-denominator stories about wizards. Stories that make it pretty clear just what sorts of people she believes deserve to be called "wizards." If you weren't born magical, if you needed to learn how to wield the arcane or if your power stems from a patron or charm... well then you're an almost-wizard, as far as RJ McElhenny and her fans are concerned.Well now, you've had quite enough of this, so you're going to get revenge the only way you can: stage an elaborate wizard heist through her well-appointed manor and steal her golden quill!
Let's Rob RJ McElhenny and Steal Her Golden Quill is about taking on a fantasy novelist because you're tired of the shitty takes she keeps unloading on Twitter. It is, notably, a game with no subtext whatsoever and legally you can't prove otherwise.
This here is a story game for three to five players. No prep, no GM, only about an hour to play unless you really take your time luxuriating in the petty vandalism you wreak on McElhenny Manor. Functionally, it's a simple narrative exercise in using the prompts to create obstacles in your way and telling stories of magic, skill, and teamwork to blow past those obstacles on your way to the heart of McElhenny Manor.
There's no losing the game. This is cathartic revenge fantasy, full of big action scenes powered by magic, where short-term failure just means throwing more spells out until the room finally explodes or whatever.
When you download this game you'll get two files: one which is made to be read off a screen like any ordinary PDF, and one which is made to be printed out (double-sided, flip on short edge) to be assembled into a sixteen-page, black-and-white zine. Keep it in your pocket in case you need to do wizard crimes at a moment's notice.
In order to download this game you must purchase it at or above the minimum price of $10 USD. You will get access to the following files:
Support this game at or above a special price point to receive something exclusive.
Do you want to take on a famous author, but are currently in a financial situation in which purchasing the game would be a burden? I have community copies. These are free; no questions asked, no hoops to jump through, if you are in need and this silly game will help you, take it. Every time someone buys a copy, I'll add another community copy to the pile.
You want the zine printed out and mailed right to your door? Friend, I am here to serve. You'll get the digital files, of course, but in addition I will print out a copy on my laser printer, staple it, put it in an envelope, and ship it wherever you tell me to, USPS First Class.
After you buy this, you'll get a chance to give me your address, and an email address where I can send you a message to let you know I've sent it off.
After you buy this, you'll get a chance to give me your address, and an email address where I can send you a message to let you know I've sent it off.

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