A storytelling and map-making game, set in a world of dogfights and storied heterotopias. This is an early prototype to playtest the mechanics.
It is powered by steam and hedge magic, so it is a little clunky and slow. I have broken the generation process into stages. Generate four chapters, print, and play.
The game can be played by 2-4 players, or can easily be played as a solo adventure, either by ignoring the discussion prompts or treating them as journalling prompts.
It is powered by steam and hedge magic, so it is a little clunky and slow. I have broken the generation process into stages. Generate four chapters, print, and play.
The game can be played by 2-4 players, or can easily be played as a solo adventure, either by ignoring the discussion prompts or treating them as journalling prompts.
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