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Friday 31 July 2020

Vergence [$10.00]

Vergence [$10.00]:

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You know the infinite expanse of dimensions that make up the Umbra.

You have completed the trial and attuned to a Vergence. 

You have been destroyed and remade. You have the ability to Walk from world to world, changing details as you go until you arrive at the place of your desire.

You have the Power. 

You descend from a bloodline that stretches back into the dawn ages, rulers of one of the great Vergences that lie at the center of converging lines of Power.

The Game

Vergence is a game about heroes with the Power to travel across infinite dimensions. Although imbued with extraordinary abilities, they will face foes who are even more formidable. They must deal with conflicts involving their own powerful and manipulative families, secret conspiracies, mystical enemies, mouldering gods, terrifying monsters, ancient artifacts, and interdimensional threats with the potential to affect all of the Umbra.

This tabletop roleplaying game is adapted from the Forged in the Dark engine by John Harper, first introduced in the award-winning Blades in the Dark. While based on that system, Vergence is a complete game (you don't need any other ruleset to play this game).

Features

  • Genre flexibility. Since it's set literally everywhere, Vergence can bend genres and styles in all sorts of ways—often within the same play session. Blend high fantasy, Machiavellian factional intrigue,, exploration, espionage, mystery, family drama, space opera, fantasy martial arts, or just about anything else. 
  • Seven unique and flavorful playsheets with family connections, bonds, and abilities centered on use of the Power as it manifests through that bloodline's Vergence. Play a Stormcaster of the Maelstrom, an Adept of the Caverns of Agoros, or a Shaman of the Serpent. More to come!
  •  Unique threat system. In Vergence, the players choose which Threat they will face, each with its own detailed setup and GM guide. The Threat determines which kind of Alliance the PCs will form, giving structure for both the players and the GM to expand upon. 
  • Multiple threat types. Choose the type of threat you face: will you contend with the Dark Conspiracy or the intrigues of the Masked Ball? Other Threat types will be added during development.
  • Guide to the Power. How to Walk in the Umbra, find others in the Umbra, create pathways, deal with interdimensional Threats, attune and use transfer stones, deal with differing laws of spacetime from one place to another, bring others with you, attune to Vergences, and much more.
  • Extensive setting information on each of the Vergences, their physical structure, their politics, important NPCS, and how the Power manifests around them. 
  • Guide for system veterans. If you know Blades in the Dark or other similar games, there's a list of significant changes from the standard rules  in the back of the Vergence book. 
  • The game book is laid out for easy long-form legibility. The PDF has a link on each page to the hyperlinked table of contents, and linked page references are spread throughout the book for ease of use. 
  • Check out the digital playsheets at this link!

Project status

Vergence version 0.2b, at 126 pages, is a fully playable development beta. The setting and faction information are not fully fleshed out, but there is plenty to work with. There are lots of notes throughout the text that say things like, "example needed here," but the rules are in place. 


RoadmapNow that the game is pretty much fully playable, the plan is to add more! More Vergences, playbooks, bloodlines, threats, background information, GM guidance, reference guides, printable sheets, and examples throughout the text. And art. Also shiny, shiny random tables!

Feedback is welcome and much appreciated! Contact us here or at smallcoolgames@gmail.com.
In order to download this game you must purchase it at or above the minimum price of $10 USD. You will get access to the following files:

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