This one page RPG was created for the One-Page RPG Jam 2020.
Journey is a game of exploration, failure, and argument in a fantasy version of ancient China. The game master (GM) plays the Monk, who is destined to journey to the Holy Lands in the Far West. The Monk has recruited 1-3 disciples who are the player characters. The disciples are powerful but have flaws that often lead to them fighting among themselves. The game needs at least 2 6-sided die to play.
Players will jointly describe the areas they explore, attempt to bail the Monk out of trouble, and will later be criticized by the Monk for their failures until they reach the Holy Lands and the Monk's terrible secret is revealed.
Journey is a game of exploration, failure, and argument in a fantasy version of ancient China. The game master (GM) plays the Monk, who is destined to journey to the Holy Lands in the Far West. The Monk has recruited 1-3 disciples who are the player characters. The disciples are powerful but have flaws that often lead to them fighting among themselves. The game needs at least 2 6-sided die to play.
Players will jointly describe the areas they explore, attempt to bail the Monk out of trouble, and will later be criticized by the Monk for their failures until they reach the Holy Lands and the Monk's terrible secret is revealed.
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