Originally released in 2013, Sword & Backpack is the first game in the Almanac System, where players use small Moleskine notebooks (or the equivalent) to store game rules and handouts and record their adventures. Sword & Backpack itself is DIY and rules light, meaning that it's more of a framework and a philosophy for storytelling and enjoyment than it is a heavy-duty GAME game. The emphasis here is on talking with friends, digging some slightly meta meditations on the tropes of fantasy RPGs, and generally having a good time while constructing an artifact -- the player's personal notebook -- which will hopefully eventually be filled with documents, drawings, notes and other such things. That assemblage will serve as an account of their character's life and a history of their adventures and experiences.
Included in this bundle are: the rules for Sword & Backpack rules; the original Sword & Backpack Broadsheets, one-page excerpts from an adventuring manual that serve as the philosophical underpinnings of the game (but they're much more fun than that description); the first Sword & Backpack magic supplement; some adventure supplements; a setting supplement for the city of Lanternport; a one-page visual guide on how to make your Sword & Backpack book; and the one-page Dungeonpunk Manifesto, some more fun (or so we think) philosophy stuff. We here at Rothbard & Gazpus recommend that you print it all out, get to pasting and taping, and then start messing with it and, with a group of friends, start making it your own. This is a framework that we're really proud of, but we encourage you to fill in details as you see fit. Cheers.
(Sword & Backpack logo by Sam Mameli. Additional art by Pablo Hernandez.)
Included in this bundle are: the rules for Sword & Backpack rules; the original Sword & Backpack Broadsheets, one-page excerpts from an adventuring manual that serve as the philosophical underpinnings of the game (but they're much more fun than that description); the first Sword & Backpack magic supplement; some adventure supplements; a setting supplement for the city of Lanternport; a one-page visual guide on how to make your Sword & Backpack book; and the one-page Dungeonpunk Manifesto, some more fun (or so we think) philosophy stuff. We here at Rothbard & Gazpus recommend that you print it all out, get to pasting and taping, and then start messing with it and, with a group of friends, start making it your own. This is a framework that we're really proud of, but we encourage you to fill in details as you see fit. Cheers.
(Sword & Backpack logo by Sam Mameli. Additional art by Pablo Hernandez.)
In order to download this game you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:
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