Go Gentle is a tabletop game for 2-4 players, made for Kazumi Chin's No GMs, No Settings, No Campaigns Jam. Inspired by collective storytelling games like Avery Alder's The Quiet Year, Go Gentle will place you and your friends in the role of a dwindling community, struggling to finish their projects and sort out their affairs before time devours it all.
Shout out to Kazumi Chin to starting the jam, to Austin Walker for inspiring it, and to everybody who has a dream project on the backburner.
This is my first time actually putting a game out publicly and this game is very much unfinished, a project I want to keep tinkering with. I've run it a few times, but any feedback that y'all have is much, much appreciated.
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