Lightning Speed Waltz is a dice-optional game designed to capture focus on the dialectical element of storytelling and make it part of play at the table. In this game a group of players come together to create the story of a climactic conflict between two opposed sides in a larger world.
Think of it as a game about playing through just the big final episode of a story: you begin by deciding just what the final showdown looks like, and then commit yourselves to seeing it through until a victor emerges.
Over a series of narrative “Steps”, the players respond to prompts to narrate direct clashes between the sides, ideological monologues, painful sacrifices, and the interaction of dialectic and material realities.
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