An RPG written for d66 Classless Kobold’s "Play Worlds, Not Rules" design challenge.
There will be an updated version coming soon with a better, more formal layout! This is a no-frills version, featuring just the text of the game.
This minimalist tabletop roleplaying game is designed to get players started exploring a world of bleak, cosmic horror and unnatural existential dread, with as little time as possible spent learning rules and getting set up. The rules consist of two pages containing some general setting context, three random tables to inspire characters and play, and an optional, very minimal mechanic.
This RPG is designed in the spirit/genre of the Free-Kriegsspiel Rules, a highly minimalist style of RPG design. The system is reduced to barest essentials and much of the emphasis in on table-centered collaboration to create rulings on outcomes.
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