Café is a GM-less tabletop roleplaying game for two players. It is about two people who meet in a café, how they connect, and how they impact each other.
It was originally inspired by the narrative tradition of the meet cute between two characters at a local coffee shop. However, this game is not necessarily focused on romance. It can be about any type of connection between two strangers. It can be about stressed university students, rival 19th century poets, witches attending a magic convention, spies meeting covertly, or anything you want.
Gameplay is focused on shared storytelling and discussion, and the subsequent roleplaying of 5 different meetings between the characters at the café. These scenes are guided by randomized prompts from scene-specific prompt tables.
The game takes about 1-3 hours, and players will only need a 20-sided dice.
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