
You are an ancient gothic creature and you live in a castle in a remote part of the modern world.
Recently---due to circumstances mostly out of your control---a heavily armed, scrappy home invader has broken into your residence and is tangling with your servants, injuring themselves on the furniture, and just generally making the kind of mess that wouldn't happen if they would only calm down.
Unfortunately, you're not calm either.
Your heart is aflutter.
You've caught only a few glimpses of the intruder, and they're beautiful.
It's been a long time since you've had someone that's not a servant to talk to, and you're scared you'll mess this up, but the thought of them simply walking back out of your home without so much as a backwards glance is worse in every possible way.
So, steeling your courage, you've decided to talk to them. You'll walk up to them, look them in the eyes, and...
Suddenly you glance up from your reverie. Three barks from a high caliber pistol and one dull roar from a shotgun ring out in the lounge. Over the din, one of your servants screams in feral rage.
That must be where the intruder is.
You check your features once more in the mirror.
It's okay, you tell yourself. You've got this.
Just talk to them. It'll be easy.
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Tall Lady Castle Game is a single player (or small group) TTRPG about being an ancient monster that's really bad at expressing its feelings.
To play, you need 16d6 and optionally some notepaper.
EDIT: As of....later today, this is now a companion game if you want to play as the intruder instead of the monster.

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