Our Dying World gives us lifeless wastes and starless skies, polluted air and poisoned rivers, and always the knowledge that the end is coming, asking you “what do you do with the time you have left?”
Play as a freed Experiment, a mysterious Glitch, an enthralling Influencer, and idealistic Relic, or a volatile Weapons, living in the ruins and the wastelands left behind by the collapse of civilization, always faced with the knowledge that the world itself will soon be destroyed.
You'll rediscover the strange ruins of the Glittering Edifice, tap the lingering powers of the remaining Machines & Network, commune with the mysteries of the Echoes & Whispers, form alliances with the Others Left Behind, face the tyrannies of the Powers That Were, and do your best to try to deal with the unstoppable terrors that are the Heralds of the End.
A game for 3-5 players. Takes about 3-4 hours to play one session (you could play one session or several). Diceless and GM-less. Requires a pile of tokens (bottle caps, glass beads, coins, etc) to play with.
Disclaimers:
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life and strife in the inter-apocalyptic wastes
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