
You’re a young witcher, still fresh after your trials, for the first time leaving the place that trained you in the monster-hunting trade - your witchers’ school.
It’s your very first year on the Path and you have everything you would ever need to fulfill your duty - swords, potions, horse, knowledge, and dedication. Travel the Continent learning more about the world and yourself, and eventually, when you return to your keep for the winter, share your tales with fellow brothers.
Return with trophies of your successful hunts. Or scars after failed ones.
The Path is a solo journaling RPG game about a witcher, monster hunter, traveling the world for the first time.
To play you’ll need a standard deck of cards with no Jokers, a single 6-sided die, and a collection of tokens of some kind - coins for example. You can play without tokens if need be, though the game is better with them.
You will also need a journal. Use whatever you prefer - a physical journal, Twitter, or record your journal entries with a camera.
Every year witchers depart from their keep for the Path, wandering the continent. And now you are one of them.
This work is based on the Carta system (found at https://peachgardengames.itch.io/carta-srd), from Cat McDonald and Peach Garden Games, and licensed for use under the Creative Commons Attribution 3.0 Unported license (http:// creativecommons.org/licenses/by/3.0/).
The Carta logo is © Cat McDonald, and is used with permission.
The Path was inspired by the Witcher saga and games, as well as The Wretched and Alone SRD by Matt Sanders & Chris Bissette.
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