Gather your friends and embark on an epic quest. Classic fantasy sentiment, wrapped in a modern system that rewards quick thinking and improv, but also has some rules, let's call it rules medium.
A labor of love, inspired by the epic quests of my childhood such as Lord of the Rings, and Waylander.
This tabletop role-playing game is about sacrificing all to achieve the goal.
Finding small moments of triumph in the dark.

About this game
- The Quest. This game is about forming a fellowship of heroes and embarking on an epic quest in a fantasy world.
- Easy to Learn. No frills and easy to learn, but with some depth.
- Inspirations. This game is inspired by Dungeon World, Apocalypse World, Mork Borg along with the timeless works of Gemmell and Tolkien.
- Mechanic. Similar to games that are Powered By the Apocalypse, but with an advantage/disadvantage system that changes the difficulty of an action without changing the result range (and some other stuff).
- It Ends. Each quest is designed to take 5-7 sessions 2-3 hour sessions.
- The Monomyth. Storytelling guidelines for following or subverting the traditional hero's journey template (the monomyth).
The Specs
- 61 pages, everything needed to play included.
- A slim 6X8 format for easier phone reading.
- Fillable rulebook, character and narrator sheet.
EARLY ACCESS. EXPECT UPDATES AND NEW CONTENT.
Support this game at or above a special price point to receive something exclusive.
If you're in need and can't afford the game, help yourself.
Every sale will contribute 1 new community copy to the pool.
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