What was the RPG Pipeline

The RPG Pipeline was a posting board to keep track of upcoming tabletop rpgs from 2015 to 2021 (this Blogger version began in 2019). It covered new English language ttrpgs and ttrpgs going into crowdfunding.

Wednesday 24 November 2021

Key & Token [Free]

Key & Token [Free]:

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Overview

Key & Token is a compact GM-less tabletop role-playing game directly descended from games of Belonging Outside Belonging and the No Dice, No Masters engine, both of which were first introduced in the book Dream Askew / Dream Apart by Avery Alder and Benjamin Rosenbaum.

The game fits onto a standard business card (3.5in x 2in). A character sheet sits on the reverse. Additional information on the engine is supplied on this page.

Players create characters, scenes and play setting elements called Keys.

A Key is anything in a scene. A token is anything close to hand.

Key & Token can be played solo or with a group of friends. It's free and uses a modified version of the Creative Commons Attribution 4.0 International License.

SRD

This page acts as both the System Reference Document (SRD) for the Key & Token engine, and a space to host the game for Print & Play. This is Version 1.0.

Thanks

The Key & Token engine is inspired by and indebted to the work of many great designers and podcasts:

Avery Alder, Benjamin Rosenbaum, Riley Rethal, Jay Dragon, Jack Harrison, Caro Asercion, Meguey & Vincent Baker, Tomas Herbertson, mv, Eli Seitz, Adira Slattery, Viditya, Tyler Crumrine

Tiny Tokens is also a pocket-sized No Dice, No Masters game - check it out!

Podcasts:

+1 Forward, Draw Your Dice, Saving Throw

Safety Tools

Safety tools are baked into the mechanics of Key & Token to help you and your friends stay safe while playing. You gain a token whenever you use a safety tool to make sure everyone has fun.

A QR code labelled "Safety Toolkit" links to the TTRPG Safety Toolkit created by Kienna Shaw & Lauren Bryant-Monk.

Visit The Gauntlet's Tools of the Table for an introduction to some of the most common safety tools.

Black Armada have a comprehensive list of articles on safety tools.

Use these tools as frequently as you need to .

Build a Scene

write two lists:

·things you want to see

·things you want to avoid

2. Choose a Focus

location · landmark · event · time person · creature · object

3. Introduce a Character

Give your character a Name, Look, Style and Path.

Additionally, give your character memories and experiences to explain their power, knowledge and presence. See Character Creation.

4. Conjure Keywords

What is present in your scene?

sight · sound · feel · smell · taste

5. Pick a Key

take responsibility for a keyword

6. Act It Out

narrate the actions of your key and character spend tokens to make moves and impact the world

Usage

You are free to:

Share — copy and redistribute the material in any medium or format

Adapt - remix, transform, and build upon the material for any purpose, even commercially.

Under the following terms:

Attribution — You must give appropriate credit. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.

No additional restrictions — You may not apply legal terms or technological measures that legally restrict others from doing anything the license permits.

Key & and Token uses a modified version of the Creative Commons Attribution 4.0 International License. This modified version first appeared in the licensing section of the Lost & Found SRD (https://srd.mousehole.press/usage/license) by Moushole Press.

Feedback

Constructive feedback is more than welcome! I'm very interested to hear what people think. I would like to hear from you if you experience any accessibility issues playing Key & Token or navigating this page. In the future I would like this page to also be available as an audiobook.

Key & Token is a game for everyone to enjoy - let's make it the best it can be. Please leave a comment in the discussion board or contact me on Discord @ JF#7978.

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