Stepping into the Oblivion is a dice-less and GM-full TTRPG about the reunion of a group of friends, the stories they remember around a great trip they made and the realization of time as an enemy of remembrance, and the fading of said memories. The game builds around a growing sequence of dominoes, each holding a relevant detail about the trip. What happens when the tiles stop fitting together, and none of your friends can help out?
Stepping into the Oblivion also comes with 2 different game modes, with slightly different rules and a very different feel. One of them is narrated in the present, as if the Travellers were adventuring now, and rounds are also faster, contributing to a more exciting pace. The other is narrated in the past tense, and every forgotten memory feels much heavier, as if something forgotten now, many many years later, cannot possibly be recovered.
This entry is a result of the Tiny Tome single-page RPG jam - the original version, created in August 2021, for the RPGenesis jam, is available in portuguese.
For this version I am grateful to both my sister LusoKarma and to @Ink_And_Stories for the feedback given.
Regarding art, page 1 is: Photo by Casey Horner on Unsplash
page 2 is: Vintage photos in an old | Free Photo - rawpixel
cover image is Photo by Soragrit Wongsa on Unsplash
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