Publisher: Things I Keep
Breaker is a solo roleplaying game rules set focusing on helping you tell stories that are centered around character emotion and motivation in the face of intense struggle.
Breaker helps prompt role play within the rules themselves. It places the characters emotional state first and requires a narrative change for every roll that is made.
The name Breaker refers to the very real chance that a character will become broken, that their motivation will flee them and they won’t be able to go on.
The game itself is a core rules set without a setting attached to it. The rules of Breaker are easy to create a setting for either before or during play. It also works great in established settings.
Price: $1.99
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