Publisher: Aegis Creative
The Infusion RPG is my attempt to "fuse" the Mutants & Masterminds 2nd and 3rd Editions into it's own ruleset. Think of it as different branch of the same open source software. So there will be a lot that you've read before, but with enough changes that a new book was warranted.
I've tried to keep it as uncomplicated as I could. Abilities are again just the normal 6 (Strength, Dexterity, Constitution, Intelligence, Wisdom and Charisma) you'd expect in any D20-based game. There are just 4 defence (Dodge, Fortitude, Toughness and Willpower) instead of 5. There are now 30 base Skills all general in nature with rules on specialisation. There's also a new Carrying Capacity and Measurements tables that I think make a lot more sense. And some of the Powers have changed in point value.
All-in-all, it’s almost a complete restructuring of what I’m sure you’re familiar with already. So please feel free to let me know what you think, what changes need to be made and so on. I’m looking forward to your feedback.
All donation will do towards artwork, character development and worldbuilding.

Price: $1.00

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