Sinister secret agents with shadowy employers and mysterious pasts. A bizarre landscape built from six- billion human minds. Arachnid-headed beings that guard a war-torn borderzone. And all the worst that Mankind has to offer, stalking the alleys and crumbling buildings of a place called Blue City.
Is it a dream? Is it a nightmare? Or is it just a game? And are you already playing?
"It may just be an infatuation brought about by playing in three games of Lacuna in the past two months, but this game is awesome. It starts out feeling like you are playing in the Matrix, but when a glitch occurs, instead of becoming more like the Matrix, it becomes more like Naked Lunch. Having Control (the game master) actually stand up from the table and start yelling at the players for doing exactly what we were told? Yeah, really set the tone of the game. It’s like Paranoia meets the Twilight Zone in a dream of Eastern Europe." - Dyson Logos, Dyson's Dodecahedron
“…fabulously cool.” - Ken Hite, Out of the Box
“…elegant and simple mechanics for resolving conflicts…the inclusion of the heart-rate mechanic is fantastic [and] it’s one of the best pacing mechanics that I’ve seen so far…” - Paul Tevis, Have Games, Will Travel
“It is, in my view, the best work from Memento Mori by a considerable margin, and if you haven’t been paying attention, that means I think it’s one of the strongest RPGs in existence.” - Ron Edwards, Sorcerer
“This game is amazing. I think, and I can’t believe I’m going to say this, that this is Jared’s best design. And I think Inspectres is one of the best RPGs ever written.” - Luke Crane, Burning Wheel
“…one of the most unusual, thought-provoking, and limitless RPGs of the past 10 years.” - Zachary Houghton, RPG Blog
Download the Agent Sheet here
Is it a dream? Is it a nightmare? Or is it just a game? And are you already playing?
"It may just be an infatuation brought about by playing in three games of Lacuna in the past two months, but this game is awesome. It starts out feeling like you are playing in the Matrix, but when a glitch occurs, instead of becoming more like the Matrix, it becomes more like Naked Lunch. Having Control (the game master) actually stand up from the table and start yelling at the players for doing exactly what we were told? Yeah, really set the tone of the game. It’s like Paranoia meets the Twilight Zone in a dream of Eastern Europe." - Dyson Logos, Dyson's Dodecahedron
“…fabulously cool.” - Ken Hite, Out of the Box
“…elegant and simple mechanics for resolving conflicts…the inclusion of the heart-rate mechanic is fantastic [and] it’s one of the best pacing mechanics that I’ve seen so far…” - Paul Tevis, Have Games, Will Travel
“It is, in my view, the best work from Memento Mori by a considerable margin, and if you haven’t been paying attention, that means I think it’s one of the strongest RPGs in existence.” - Ron Edwards, Sorcerer
“This game is amazing. I think, and I can’t believe I’m going to say this, that this is Jared’s best design. And I think Inspectres is one of the best RPGs ever written.” - Luke Crane, Burning Wheel
“…one of the most unusual, thought-provoking, and limitless RPGs of the past 10 years.” - Zachary Houghton, RPG Blog
Download the Agent Sheet here
In order to download this game you must purchase it at or above the minimum price of $10 USD. You will get access to the following files:
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