Capes & Cowls is a rules-light tabletop game about Super Heroes. One player is the Narrator who controls The City, its Citizens and the Villains within. The other players take on the role of Super Heroes of their own design, sworn to protect and defend The City. The game can be set up in a few minutes and played as a one-shot for an evening of fun, or as an ongoing campaign where the heroes work and grow together to thwart Villain after Villain.
All you need to play are this rule book, some 6-sided dice (D6), pencils & paper, a couple of friends and about an hour. You might like this game if:
All you need to play are this rule book, some 6-sided dice (D6), pencils & paper, a couple of friends and about an hour. You might like this game if:
- You're looking for a tabletop game to play with your kids (or for them to play with each other). We've tested this game with players as young as 5.
- You're interested in tabletop games but are intimidated by other systems with lots of rules. All the rules for Capes & Cowls are covered in 8 pages (with comics).
- You're an experienced player looking for a "change-of-pace" game that's simple and light-hearted.
- A character sheet for your Heroes & Villains.
- A worksheet for keeping track of details about The City they inhabit.
- 11 Quick-Start Plots to get your game going with little or no preparation.
- 16 random tables covering all the important aspects of the game - Heroes & Villains, Citizens, Factions and Adventure Prompts.
Buy Now$2.50 $1.40 USD or more
In order to download this tabletop game you must purchase it at or above the minimum price of $1.40 USD. You will get access to the following files:
- Free Worksheets - downloadable content 8 days ago
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