You and a group of campers have decided to go camping. You huddle around the campfire to share meals and stories. Each of you have heard an urban legend about a monster that lurks nearby. As everyone tells their tales during Midnight, campers from your audience ask you curious questions throughout the following day. Once Midnight has struck again, the campers clamour for you all to retell your stories. Excited beyond belief, your small group of campers clap for each story until the applause is almost deafening.
*CRACK*
What’s that noise?
Uh oh! The monster from one of your tales has arrived and it’s going to kill you all!
DEAD AT MIDNIGHT is a competitive multiplayer role-playing game requiring creativity and improvisation to tell tales and answer questions about monsters that lurk near your campsite. How exciting!
Only problem?
Your laughter and applause has attracted a monster and it intends to kill.
Anyone that loves to improvise stories on the spot and create custom characters within a group setting.
MIDNIGHT 1 Phase-Each player tells a 3 minute story.
MORNING Phase-Players answer 3 questions. Vote at meal.
AFTERNOON Phase-Players answer 3 questions. Vote at meal.
MIDDAY Phase-Players answer 3 questions. Vote at meal.
EVENING Phase-Players answer 3 questions. Vote at meal.
NIGHT Phase-Players answer 3 questions. Vote at meal.
MIDNIGHT 2 Phase-Each player retells their story for 1 minute + (10 seconds x #of Tokens). Clap for each player. Loudest applause wins.
Print out the pages below and prepare yourself for death at midnight.
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