Fruit RPG is a "No GMs, No Settings, No Campaigns" game. The heart of the game is a card oracle that determines the fruit, or outcome, of each character's involvement in each scene. Players begin the scene knowing what the fruit of the scene will be for their character, and play toward achieving that end. Players trade cards to find more suitable fruits for their characters.
This is version 0.1. It should be playable, but it's extremely bare bones. The file will be updated with more guidelines for play, better layout, and some sample playsets. Planned playsets include Harrisville Apple Festival and South Ave. Cat Rescue.
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