The world is a wretched place, and life is awful. Thankfully, You Are Magic, and even better, you can Do Magic, and it rules. Anyone can be a Wizard, and a Wizard can be anyone.
Wizard Pals is a lighthearted TTRPG/collaborative storytelling game in which every hero is a mysterious and magically powerful being known as a Wizard. To play, you need some pals of your own, some 12-sided dice, and an adventurous spirit. The game itself is easy to learn and approachable, open-ended and chaotic, and perfect for new TTRPG players and veterans alike.
Real humans had these things to say about Wizard Pals:
"...a good-ass game..."
"...goofy, but also really warm and inviting."
"Honestly, this game absolutely slaps."
"...charming, buckwild, fun-as-hell..."
Wizard Pals includes:
- Fast, fun, randomizable rules for creating Wizards
- Tools for Wizard Pals GMs to create exciting adventures for their Wizard friends
- Streamlined rules for Wizards in combat
- A full Wizard Pals character sheet
- Brief advice on the use of safety tools in your games
- Two pre-written adventures for GMs to run (COMING SOON)
This game takes serious (and absolutely not-so-serious) genre inspiration from a number of sources:
- The Lord of the Rings
- Flight of Dragons
- Hello From The Magic Tavern
- JourneyQuest
Wizard Pals is written, illustrated, and designed by Tadhg Lyons (Come say hi on twitter, find me @TadhgTheBard if you want to talk about Wizards)
Layout and design help by Matara Makes Games
Editing by Taylor Hazlett
Very special thanks to Beck Langlois, and especially to the playtesters: Melanie Andrews, Brendan Lyons, Tim Olech, Mace Jennings, Jonathan "Juice" Wacker, Josh Moira, Dennis Donovan
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