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The RPG Pipeline was a posting board to keep track of upcoming tabletop rpgs from 2015 to 2021 (this Blogger version began in 2019). It covered new English language ttrpgs and ttrpgs going into crowdfunding.

Sunday 24 October 2021

Blood Club [$5.55]

Blood Club [$5.55]:

The Player will suddenly find themselves in a desperate fight for survival as their comfortable existence is under attack and it’s a race against time to find what their mysterious Enemy is looking for.

The Player will write a journal based on the experience of being a vampire in an city while dealing with an unnamed enemy. They are part of the Blood Club of vampires that run the area but their territory has recently come under threat from an outside force. The city and the enemy are up to the Player to decide. It could be another group of vampires, the government or an a cult of humans with designs on domination. They are all seeking three boxes that when joined together allow a supernatural victory condition to be met. The main resources in the game are blood and territory which can be lost or gained in game. If a Player loses all their blood points the game is over as the Player either dies the final death or reverts to being an undead animal as their urges take over. If all the territory points are lost the game can continue but the Blood Club is disbanded, the Player is on their own from then on.

(Needed to play, a pack of cards, a journal and pen, a marker token, a D8 & D12).

The playing time is 1 hour +.  This is release 1.0.  If updated, updates will be offered free to purchasers.  

Included are two files, a 16 page PDF and a plain text version of the rules.

In order to download this game you must purchase it at or above the minimum price of $5.55 USD. You will get access to the following files:

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