You can download the full PDF for free by clicking on the Publisher Preview, but if you’d like to support my work, thank you!
“With the discovery of faster-than-light travel, humanity rapidly spread to distant star systems and began colonizing other worlds. Alien life proved to be primitive and posed no real threat to human technology. But that all changed a decade ago, when humans made first contact with the Xenos.
The Xenos are an aggressive species of interstellar conquerors who ruthlessly wipe out their rivals. As human forces struggled against the invasion of organic warships and bioengineered mutants, scientific minds developed a new weapon to help turn the tide—giant armored robots controlled by human pilots, wielding a fearsome array of weapons and powered by self-recharging energy cores.
You are mech pilots, elite soldiers who serve as humanity’s last line of defense against the Xenos. Your towering vehicles have seen better days, but there will be no rest until the Mech War has been won.”
Interstellar Mech War is a standalone scenario for the Tricube Tales system and is usable as a micro-setting, but it is also a fully self-contained one-page RPG in its own right. You can print it on a single sheet of paper: The first page includes everything you need to play, while an optional second page expands the adventure generator with examples and twists. The PDF uses layers for ease of printing.
For more Tricube Tales one-page RPGs, check out the Tricube Tales Bundle, where you can pick up the entire collection for half price!
Price: $0.50
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