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The RPG Pipeline was a posting board to keep track of upcoming tabletop rpgs from 2015 to 2021 (this Blogger version began in 2019). It covered new English language ttrpgs and ttrpgs going into crowdfunding.

Thursday 18 July 2019

Foragers Guild Fantasy Roleplaying [PREORDER]

Foragers Guild Fantasy Roleplaying [PREORDER]:

Foragers Guild Fantasy Roleplaying [PREORDER]
Publisher: Dancing Lights Press

This is a preorder. The full version will be released July 26th, 2019.

Foragers Guild Fantasy Roleplaying is a high fantasy story game. As members of the Guild, you explore the ancient world of Desteon seeking out powerful artifacts. Opposing you is the Moirologist Society, a secret organization of graverobbers, assassins, and necromancers. Can you keep the dangerous relics of lost civilizations from falling into the wrong hands?

This Preorder Sneak Peek contains the following:

  • Welcome to the Foragers Guild - An overview of the game, with the standard sections on what you need to play and how to use this book.
  • The World of Desteon - An overview of the game's setting, a world of lost civilizations, global wars, alien invasions, and extradimensional incursions. 
  • The Foragers Guild - Background on society of adventurers, plus 7 ready-to-play characters including the Arcanist, the Burglar, the Engineer, the Healer, the Herald, the Scout, and the Soldier.
  • The Moirologist Society - Background on the secret society, plus 3 antagonists: the Master Moirologist (Necromancer), the Journeyman Moirologist (Assassin), and the Apprentice Moirologist (Cutpurse).
  • Lighthouse System - All the mechanics you need to play, including the magic system and guidelines for using ethical stances and moral dilemmas in your stories. 
  • PDF format version
The Full Version to be released on July 26th, 2019 will also contain:

  • Spells - A selection of spells for every time of character types, with risk system variations from d4 through d12 and notes on creating your own spells.
  • Artifacts - A range of lost and dangerous items, including background information on the era they came from and notes on using them in your stories. 
  • Bestiary - Creature types from the world of Desteon to use as obstacles and challenges in your adventures. Plus, notes on fleshing out your own unique monsters.
  • Adventure Design - Advice on structuring and running your own Foragers Guild game or campaign, using all of the elements included in the books.
  • PDF, epub, and Kindle format versions
Price: $10.00


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