Players: 2
Time: 4-5 hours
System: GM-less storytelling with card & coin flip mechanics
Mortal, here you are. You’ve stumbled into this bog, an eerie place of mist and moonlight and murky, silent water. Was it an accident? Perhaps you never paid heed to the stories, the disappearances, the rumours that the bog is haunted, that none who ventured into it ever returned. Or perhaps, you did listen to those tales. Perhaps, you were curious. Perhaps... you wanted to be lost.
Wisp, here you are. On the edge of the swamp, ready to greet them, to lead them further and further from the world they know. You’ve been here longer than you can remember. This bog is your home. An empty, joyless home, one you long to fill with laughter, with voices and with love. It is this loneliness that drives you: the need for closeness. For someone with which to share this life--but the right one has not come. Countless mortals lost, countless lightless ghosts now wandering through the fog. Will this one be any different?
Wisp is a 2 player game about stillness and movement, mystery and conflict, small moments in the shifting relationship between two lost beings as they wander through a damp, unpleasant, and strangely beautiful place. It is a conversation between you as you build the story together, learning more about your characters along the way. Draw cards and follow story prompts to set and resolve scenes as the Mortal and the Wisp observe each other, grow together and apart and together again, and shift back and forth on a spectrum of moods. How far will they travel? Will they get what they want, what they need? How will the journey change them?
TTRPG insp: Mobile Frame Zero: Firebrands by Miguey & Vincent Baker, The Quiet Year by Avery Alder, and Fiasco by Jason Morningstar
Cover design by Adela Grace using Canva.com
Game design consultation & editing: Renata @RenOrRaven
In order to download this game you must purchase it at or above the minimum price of $12 CAD. You will get access to the following files:
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