► Minimalist, Resident Evil-inspired adventure game for 2—6 players.
► Uses a variant of the P2AXIS roleplaying system. The core dice mechanic has been tweaked to keep players at a persistent disadvantage. They’ll need to be clever if they want to make it out of Civet City alive!
► Battle the monstrous creations of sinister genetech firm Parasol. Hunt for weapons and precious recovery items. Find an exit or saferoom before it's too late!
► An unusual balance of freeform roleplay and videogame-like mechanics.
► Four difficulty modes [Easy / Normal / Hard / Insane].
► Four gameplay modes [Story / Puzzle / Survival].
► Twenty gruesome mutant creatures to fight, run screaming from, or get dismembered by. Six terrifying experimental viruses with effects that make you weirder, stronger, and ultimately deader.
► Intuitive puzzle design system that emulates the adventure-game nonsense of early Resident Evil. Create “locks” and “keys,” scatter them throughout the city, and challenge players to hunt them down by following clues.
► Procedural level design that maps locations (like abandoned hospitals and secret laboratories) as you explore, plus populates them with NPC survivors, hazards, clues, lifesaving gear, and horrific monster encounters.
► Optional panic system that drives your characters to distraction as they see more and more weird stuff.
► Three character types, each with a unique special ability: SAVIOR task force members excel in combat. Average people have luck on their side but never know how much. Gifted civilians have inside info on the outbreak, which lets them ask the GM for hints.
► Fully supports low- and no-prep play.
7 pages. 8.5 x 11” format.
CONTENT WARNING: Absurdist body horror; gruesome monsters; cartoonish gore; references to viral infection and made-up illnesses. Not recommended for kids.
No comments:
Post a Comment