What was the RPG Pipeline

The RPG Pipeline was a posting board to keep track of upcoming tabletop rpgs from 2015 to 2021 (this Blogger version began in 2019). It covered new English language ttrpgs and ttrpgs going into crowdfunding.
Showing posts with label price $1-5. Show all posts
Showing posts with label price $1-5. Show all posts

Thursday, 12 December 2019

Sad Vampire Boyfriend $3.00

Sad Vampire Boyfriend: $3.00

  Sad Vampire BoyfriendPublisher: Rowan, Rook & Decard

The world is burning, dark and strange: but you are in love.

Play as a vampire or a mortal in this one-page RPG and get in too much trouble as you freewheel through relationships and betrayals. Inspired by the rules behind Belonging Outside Belonging, SAD VAMPIRE BOYFRIEND is designed to be played over two or three linked sessions of play.

Comes with some drawings of bats.

Price: $3.00


Clumsy Heroic Adorable Anticapitalist Penguins Vs Business Goose's Ivory Tower $2.00

Clumsy Heroic Adorable Anticapitalist Penguins Vs Business Goose's Ivory Tower: $2.00

Clumsy Heroic Adorable Anticapitalist Penguins Vs Business Goose's Ivory TowerPublisher: Ursidice

Business Goose’s Ivory Tower rises above the Tundra, spouting out smog, destroying the ice caps, and hurting the downtrodden Penguins below.
Today, that ends. Today, you will fight your way up through every floor of the Ivory Tower. Today, you will battle past all the Department Heads.
Today, the halls will ring with your battle cries. Today, the tower will fall! NOOT NOOT!

Clumsy Heroic Adorable Anticapitalist Penguins Vs Business Goose's Ivory Tower is a mini RPG. In this dungeon waddling game, you take on the evil Business Goose to save the Antarctic from his capitalist clutches.

As you waddle your way up the tower, the only thing standing in the way of your success is your clumsiness... and penguins are VERY clumsy!

Price: $2.00


Catch That Claus $1.00

Catch That Claus: $1.00

  Catch That ClausPublisher: Rarr! I'm A Monster Publishing

You are children scheming to catch Ols St. Nick in the act.
Make a plan.
Good luck,

Catch That Claus is an open ended minimalist role playing game.

It uses the Everything’s Fine system.

It requires a good deal of imagination.

It’s all about telling a story.


Price: $1.00


Chicken Coup $1.99

Chicken Coup: $1.99

  Chicken CoupPublisher: W.H. Arthur

You are chickens living in the Coop, a mega complex for chicken-kind. As young revolutionaries, your goal is to topple the pecking order, and remove the rooster patriarch from the top.

Chicken Coup is a tabletop RPG by W.H. Arthur (@Aryl_Ether on Twitter), made for #ff2k19. It is a hack of Honey Heist by Grant Howitt.

For 2-6 players plus a GM.

Special thanks to Charlie Etheridge-Nunn for providing feedback, listening to my chicken puns, and breaking down the genius of Grant Howitt's humour for me.

Price: $1.99


SHARP Simple Handy Adaptable Role-Playing $4.50

SHARP Simple Handy Adaptable Role-Playing: $4.50

  SHARP Simple Handy Adaptable Role-PlayingPublisher: Tivadar Farkas

SHARP (Simple Handy Adaptable Role-Playing) is a generic role-playing system that can be adapted to any setting. It doesn’t include any pre-defined lists of classes, attributes or skills. Players create the characters by defining positive and negative traits using their own wording. A trait can be an innate attribute, learned skill, social achievement, iconic, important equipment or prop.

A framework is included for the GM to create magical traditions. If a character has a magical trait, its casting attributes and limitations can be defined based on this framework. In high magic settings SHARP enables the players to use magic in creative ways without the limitations of pre-defined spells.

SHARP is ideal for players who never played role-playing games before due to its simple rules and fast character creation. However, an experienced GM is required.

  • Easy to teach to new players.
  • Easy to adapt to any setting without preparations.
  • Detailed framework for defining magical traditions and methods.
  • Creative use of magic in high magic settings.
  • Heroic style play with low chance of failure in tests.
  • Expert GM is required with enough experience to improvise and make decisions related to the rules on the fly.
  • The improvement of characters is not in focus, it strongly depends on the GM.
  • Not suitable for players who like optimizing their characters, finding the best combination of attributes, skills and feats to become a unique master of a field.
SHARP does not include description to any setting.

Price: $4.50


Bites The Dust: A Post Apocalyptic Skirmish RPG $2.00

Bites The Dust: A Post Apocalyptic Skirmish RPG:$2.00

  Bites The Dust: A Post Apocalyptic Skirmish RPGPublisher: ViktorS

The world has ended. And it could be yours to control. But I think it's fairly obvious you'll die on day 1 or 2, who knows.

Bites The Dust is an RPG set in a world struck by a devastating cataclysm that plummeted the world to a technological dark age. Now people fight to survive, and every day is the same, post apocalyptic hell.

Extra characters are advised for earlier levels. And levels after that.

Donations are appreciated, even though the game isn't much, with little lore and minimalistic style.

Price: $2.00


Fireside Fables $1.99

Fireside Fables:$1.99

  Fireside FablesPublisher: Mythic Gazetteer, LLC

Fireside Fables is a simple game about telling stories around a campfire. These stories are inspired by your surroundings, but they can get as wild and outlandish as you like.  As you play, you'll meet larger-than-life characters and hear all about their triumphs and trials.

You don't need anything to play but a fire, some sticks, and some friends. And if you've never built a fire before... don't worry! Fireside Fables includes instructions on how to make a fire safely, responsibly, and from scratch.

This game is formatted for use on a smartphone, and features hyperlinks for easy navigation. It was designed with accessibility in mind. Please don't hesitate to contact us with any feedback about how we could improve.

Thank you for visiting The Mythic Gazetteer... Your Guide to Worlds That Could Be!

Price: $1.99


Fake Gnus: A Ridiculous Roleplaying Game $1.00

Fake Gnus: A Ridiculous Roleplaying Game: $1.00

Fake Gnus: A Ridiculous Roleplaying GamePublisher: DC Bradshaw

You are an ambitious wildebeest entering the cut-throat worlds of business and politics.

This is a ridiculous one-page roleplaying game, designed to promote hijinks and shenanigans through poltical satire and parody.

The rules are simple but the stakes are high. Succeed and you’ll win bigly. Fail and... well, there’s always fake gnus!
Price: $1.00


Christmas Cafe $0.50

Christmas Cafe: Christmas CafePublisher: Micro RPG

In Christmas Cafe, players take on the role of new business owners managing holiday-themed cafes. In a busy downtown Old Market district, you are near a college and rely on students for a lot of your sales. However, if you want to beat out the competition, you’ll have to expand your menu, garner popularity through word of mouth, and--most important--you’ll need to manage your money wisely.

The player with the most profits at the end of December is the winner


Price: $0.50

Undead Nights (CBRPG) $0.50

Undead Nights (CBRPG): Undead Nights (CBRPG)Publisher: Micro RPG

Welcome to Undead Nights, a ChapBook Roleplaying Game (CBRPG). What is a ChapBook game? It is a light pen and paper game where the rules take up no more than thirty to forty pages total. It is intended to be fast to learn and easy to play. 

What is Undead Nights? It is a game of horror adventure and survival set in the nuclear zombie apocalypse.

What do you need to play? You’ll need this ChapBook, a single six-sided die (known as a D6 in these rules), pencils, paper, one friend to act as Game Master (GM), and one to five friends to act as Survivors.



Price: $0.50

Friday, 6 December 2019

Axes and Anvils Quickstart Rules $2.00

Axes and Anvils Quickstart Rules: $2.00

Axes and Anvils Quickstart Rules
Publisher: Shields Up! Publishing

Axes and Anvils is all about dwarves! Here is a quickstart with everything you need to make characters and start playing.<o:p></o:p>

The introductory adventure provides a dwarven road through the mountains. No matter what kind of characters the players make, you can send them home in the first adventure, choosing a starting point on the road based on how much time you have to play. Dangerous foes and breathtaking backgrounds will make a great first impression!<o:p></o:p>

Make characters together by printing out cards with traits so the players can swap skills and combat roles as they customize their dwarves. United by loyalty to the clan, the dwarves are ready to set off on adventure in this rules-light and intuitive game that is fun for all ages.<o:p></o:p>

Price: $2.00


Satan, Pay My Rent! $2.99

Satan, Pay My Rent!: $2.99

Satan, Pay My Rent!
Publisher: Nicholas Johnson

"Satan Pay My Rent!" is a rules-lite TTRPG where the rent is too damn high, and you have to make a deal with the devil to survive the extortions of your greedy landlord. Work alongside your roommates with the blessing of Satan to earn enough money to pay your rent before he drives you to do evil and claims your soul.

Price: $2.99


Figment Playtest $1.00

Figment Playtest: $1.00

Figment Playtest
Publisher: Planarian

Figment is a simple story-game mainly intended for play with or by children. As an “ultra-lite” game it relies only upon rock-paper-scissors to settle matters of fate and requires almost nothing in the way of preparation. The story can be your own or drawn from your favorite fairy tales, myths, bed-time stories, movies, animation, etc. You only need a Storyteller, some Players, and boundless imagination!

Price: $1.00


Jewel Guardians and the Kid (beta) $2.99

Jewel Guardians and the Kid (beta): $2.99

Jewel Guardians and the Kid (beta)
Publisher: W.H. Arthur

For centuries, the Jewel Queen and her Jewel Guardians have protected earth against various threats. The Jewel Queen is gone, and the Jewel Guardians have been raising her half-human offspring. In this game, you play as the Jewel Guardians and the kid, going on adventures to capture jewel monsters, solve problems of the townsfolk, and face the evil Jewel Nemesis.

This is a tabletop RPG for 3-6 players plus a GM, based on the rules of LADY BLACKBIRD by John Harper.

The game has everything you need to run and play it. I have plans to include mission templates, GM tips, and custom character guide in the future.

Art by Emi Lewis. You can find her on Instagram (@emilewisdraws) and Twitter (@pocketemibear).

Thank you to my patrons on Patreon:

  • Joseph "Laijth" Lai
Price: $2.99


Saturday, 30 November 2019

Tribes of Krass $5.00

Tribes of Krass: $5.00

Tribes of Krass
Publisher: Purple Crayon Games studio

“Know then warrior that millennia ago before time and history we know, the world was a very different place. When Valu'sia and Bokor fell, their people fled to the lands of the south.  taking their science and arcane machines with them, we now call magic.

Great cities grew, huge spires of magic and despotic evil from the desert lands, sorcerer's twisted reality and nature around them. They were greedy and sought power. The tribes of man headed north, west and East, years passed and trade routes grew, the great tribes became mightier kingdoms ruled by powerful lords. Their greed and lust for power grew as fast as their kingdoms.

"Tribes of Krass" is a high fantasy game using the Core-6 rules system by Purple crayon games.

Krass is a pre medieval world of dark sorcery and barbarians, 

Tribes of Krass is set in a time before history began, when problems were solved with a blade. Honour came before anything and man lived by his own codes.

Alongside the tribes of man, other races exist all fighting against the forces of evil and the magic from worlds beyond our own and dark sorcerers trying to control these foes for their own ends.


"About the author"

Hello, my name is Faith Mc'Queen, I am 14, and this is my first game I have written. My grandfather is to blame for all this, at the age of 5 I played my first tabletop role playing game. I played a Doctor style veterinarian “Captain Pip” looking after people and dinosaurs for a game where people went back in time to live in the past, I understand it’s from a short-lived TV series.

I didn't understand the setting but loved the storytelling. A few years later, I watched “Fire and ice” by Ralf Bakshi and Frank Frazetta with Grandad and it still is one of my favourite films.


So that kind of brings me to “Tribes”, Grandad was in between projects and was watching the TV show of Conan the adventurer and it brought back fond memories. I had wanted to write a game but had no idea where to start, I had an idea for a world, a fantasy setting without Hobbits and elves and knights and shining armour and no silly wizards with rubbish spells.

I loved the barbarians the rogue characters seemingly out for themselves but fighting towards a goal. The game had to include two of my other favourite thing’s dogs and fairies, but writing the rules and realising a world were another......


I want to save up enough money to be able to go on a residential ecology course in 2021 to Croatia, sales of my game will help pay towards it.

Tribes of Krass includes:

Simple character generation and task resolution using the Core-6 system.

A detailed world of tribes and nations.

Original and interesting player races, monsters and magic

and

a simple quest generator table for GM's wanting to get started straight away.

All wrapped up in 40 pages

Price: $5.00


Sanctions RPG $5.00

Sanctions RPG: $5.00

Sanctions RPG
Publisher: Purple Crayon Games studio

2086.

Early in the 20th. century Biotechnology grew at a rapid pace, man started to grow the things they needed, including computers, and creatures to assist in the mundane work.

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Climate change occurred quicker than expected when the Terminal war erupted, biological and limited use of nuclear weapons polluted most of Europe and Russia. Toxic clouds of fog now circle the world and mutations both natural and lab grown that have escaped roam the countryside.

AI and cybernetic troops are outlawed after the Berlin massacre.

Refugees mass in cities and to protect the cities, vast walls are erected, interconnected by huge decabahns, two storey ten lane super highways.

Police patrol the rich and paying upperclass and crime is rife.

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Laws change and allow for staffing agencies to become "Sanctioned" allowing Temporary workers to be armed and do the work no one else wants to.

Sanction agents perform everything from escort, search and rescue to espionage work, all in the name of Dollar creds ($C)

It's a dirty job,

and you're the guy for the job.

Includes:

  • 19 adventure hooks
  • 1 full Gig (adventure)
  • Simple yet action based system
  • 50 pages of dark claustrophobic sci fi horror
Price: $5.00


Break: Dance Battle RPG $1.00

Break: Dance Battle RPG: $1.00

Break: Dance Battle RPG
Publisher: Gordinaak Games

Breakin, Breakin 2,You Got Served. In all of these movies B-Boys and B-Girls live in a simpler time, a time when greivences could be solved with dance battles. Break: Dance Battle RPG is a simple 2 player dice game where players act out the ups and downs of a dance battles. Very simple dice system and easy character creation mean you can start playing immediatly. Suitable for 2 players and a DJ. 30-45 minute play time.

Price: $1.00


Terror $1.00

Terror: $1.00

Terror
Publisher: Fahad Syed

Terror is a one page (front and back) RPG inspired by dread for people who don't have Jenga. Instead of pulling blocks from a Jenga tower, you stack polyhedral dice in towers on index cards. When your towers collapse bad things happen.

You can use terror to play through scenarios inspired by your favorite horror media.

Price: $1.00


Sanguine Steel: 1946 $5.00

Sanguine Steel: 1946: $5.00

Sanguine Steel: 1946
Publisher: MVPS

Sanguine Steel takes place in the year 1946, in an alternate World War II timeline. Rather than winding down, the war is only ramping up, driven forward by eldritch forces released from the Earth’s core by nuclear blasts. Twisted radiation has warped those exposed to it, either granting them supernatural abilities or perverting their forms with strange mutations. Mechanized infantry suits allow soldiers to fight beyond death, and the war shows no signs of stopping.

This is the core book for the Sanguine Steel: 1946 roleplaying game. Struggle through radioactive wastelands. Battle Allied sorcerers, Axis mechs, and lawless mutants. Become the ultimate weapon by harnessing technology and magic. Contained in these pages are the rules for creating and advancing characters, playing the game, and running the world. There’s even lore and a sample adventure to get you started.

In a battle-scarred world where war is waged by machines and monsters, can you hold onto your humanity?

Price: $5.00


Pith core rule book unedited $5.00

Pith core rule book unedited:

Pith core rule book unedited
Publisher: Pith

   The Promise of the tabletop RPG has always been a direct answer to the constraints of other games or mediums - they are meant to allow you to do anything, to solve problems in any way, to truly give the player the power. In that sense, the Tabletop game Pith is a direct answer to the constraints and limitations of contemporary roleplaying games. In Pith, the player is truly free to let their imaginations guide them, no longer constrained to the arbitrary controls of other games. If you can imagine something, you can play as it or experience it, and the focus is always on allowing the player and GM to accomplish whatever they want rather than to constrict them into an experience that the designers wanted. By stripping down what is expected of a game, Pith is able to provide the framework for any combination of traits or powers you can think of, to suit any play-style or adventure you have in mind. By letting you pick and choose what specific elements you want to include in your character, in your world, or in your campaign, it gives you true freedom over your character.
please enjoy.
Price: $5.00