What was the RPG Pipeline

The RPG Pipeline was a posting board to keep track of upcoming tabletop rpgs from 2015 to 2021 (this Blogger version began in 2019). It covered new English language ttrpgs and ttrpgs going into crowdfunding.

Friday, 8 February 2019

The Dress: A Ninja High School RPG adventure (D6)

The Dress: A Ninja High School RPG adventure (D6):

The Dress: A Ninja High School RPG adventure (D6)
Publisher: Battlefield Press

What happens when its the Spring Formal, one dress and two people that want it? Help with the hijinks that is Ninja High School in the adventure "The Dress." Story by new game designer James Potter.

Price: $0.99


Goblinville Gazette

Goblinville Gazette: Click here to view Goblinville Gazette

A roleplaying game about broke goblins and the town they live in. - [currently $421 (84%) of $500 goal]


Goblinville Gazette -- Kicktraq Mini

Squirrelfriends

Squirrelfriends:

Squirrelfriends
Publisher: Dice Up Games

This 1 page RPG was inspired by our friend Morgan!

You and your Squirrelfriends are enjoying a day at a park, but you’ll soon be given a quest from Elder Squirrel. It’s up to you to work together to complete the quest!


Price: $2.00


Splashtown

Splashtown:

Splashtown
Publisher: Dice Up Games

This is a 1 page RPG inspired by our friend Doug.

You and your friends are about to spend the day at a waterpark, but you’ll soon find out that something BAD is going down. It’s up to you to work together to save the day!


Price: $2.00


Thursday, 7 February 2019

Be my fantasy

Be my fantasy:

Be my fantasy
Publisher: Gaia Sicolo

A two-person TTRPG about grief and how it makes us want to go back to physical places we think hold the key to a past we've lost. Finding peace is always possible, though.

Price: $2.00


Ready Zero

Ready Zero:

Ready Zero
Publisher: Weaponized Ink Chris Gunning

Strap in, Pilot

Ready Zero is a game about mecha fighting inhuman bio-mechanoids.

It is July 2191 and you are a mecha pilot posted aboard Colossus Station Xibalba. You are at the forefront for the re-establishment of contact with the lost colonies. At your fingertips is the most advanced mecha ever designed; the Military Nonspecific Tactical Armor / Universal Role (MiNoTAUR).  As a 'ready zero' pilot, you are expected to launch at a moment's notice. 

Retake the Stars.

Opposing you are the cryptic Xrafstra -- giant biomechanoids equally at home in the aether and realspace.  They are hostile and territorial, and their violence is the root cause for the loss of contact with the colonies.  They will need to be defeated in order for humanity to blaze a trail to the colonies and regain our interstellar ascendancy. 

Flight Commander?  You Launch... Now!

  • Ready Zero uses streamlined rules focused on piloting mecha, quick resolution, and meaningful die rolls. 
  • Setting material is presented in first-person format to help you immediately settlee into the world of Ready Zero and Xibalba Station's mission.     
  • This game includes everything you need to play -- setting material, rules, character creation options, prebuilt mecha, adversary builds, and weapons/equipment.  
  • Ready Zero includes rules for designing new MiNoTAUR mecha and Xrafstra adversaries.
  • Future supplements and additions to the core book will add more options and deepen the setting.  
  • Keep on the lookout for the upcoming mecha/biomech designer as well as the Mechanical Catalog supplement.  Coming soon.  
Price: $4.75


RPJ Sci-Fi

RPJ Sci-Fi:

RPJ Sci-Fi
Publisher: Many Words Press

RPJ Sci-Fi is a space-opera roleplaying game, set in the twilight years of a galaxy-spanning empire which traces its heritage back to the conquests of Alexander the Great, thousands of years before. Led by the Autokrator, suffering under the thumb of the vast bureaucracies, at the mercy of border raids and outright invasions from the Empire's foes, humanity struggles even to survive.

At the heart of the Empire's endurance are the Navarchoi and their jump ships: voidships titanic enough to mount jump engines and the immense reactors and capacitor banks which drive them, and to carry smaller voidships between the stars. Only jump ships are large enough to carry jump engines of their own. Only the Empire, even in its age of decline, is wealthy enough to support privately-owned merchant jump ships.

Navarchoi and their inner circles travel the galaxy, the lifeblood of trade, the Empire's vanguard at home and abroad. In RPJ Sci-Fi, you tell the story of their adventures.

Inside the RPJ Sci-Fi rulebook, you'll find...

  • A selection of character classes, from Navarchoi to veterans of the Imperial military to merchants, nobles, and scoundrels.
  • Rules to create voidships and jump ships.
  • Lists of items, rules for crafting, and guidelines for technological wonders beyond the ken of modern natural philosophy.
  • Thematic information on the Empire, sufficient to root your adventures in the universe.
Price: $5.00


The NAGA System - public beta

The NAGA System - public beta:

The NAGA System - public beta
Publisher: StreamMonkRPGs

Sky Realm with lighter-than-air vessels flying nearby.

The NAGA System

When, after multiple requests, I could not come up with any recommendations for an inexpensive role-playing game that promoted altruistic values, did not glorify combat, was not oriented around the acquisition of wealth and status, and for which the rules were not overly simplistic, I was prompted to dust off a game I had designed in the 80s so that I might rework it to fulfill that need. The result of that reworking is the NAGA System – a game very much in need of playtesting and definitely a work in progress.

NAGA tends to encourage a world-spanning, exploration-and-discovery, service-oriented type of play rather than the dungeon-crawl, hack-n-slash, murder-hobo mindset.

NAGA also encourages an appreciation of the fact that actions have consequences; that conversation, persuasion, and strategy are not only permitted, but promoted, and highly advisable; that injury and duress take time to heal and have negative effects; that combat is best viewed as a last resort: a thing to be assiduously avoided … but not ‘at all costs’.

The core of the game comes in at 94 pages broken down approximately as follows:

  • Front and Back cover (2 pgs)
  • Glossary (13pgs)
  • Trait List (7 pgs)
  • Equipment and Encumbrance (5 pgs)
  • Setting Material (14 pages)
  • Rules (42 pgs)
  • other (11 pgs)
A world in ruins.

The Setting

NAGA is designed for play in a tense, dark, Future-Imperfec setting. This term, Future-Imperfect, refers to a verb tense that combines past, present, and future with the idea of action being repeated or continued over time. When used to describe the game setting, this refers to the fact that the post-Rupture world of NAGA is one in which past, present, and future have somehow become jumbled together and actions taken repeatedly may allow for special functions.

Since long before recorded history, the Earth has been the stage for sometimes obvious and dramatic and sometimes hidden and unmarked struggles between forces willfully opposing the Design of Life and those forces willingly supporting it. We have always existed on this razor edge.

When worlds proceed too far in the direction of Corruption they may perish under the apocalyptic weight of their own hubris. Occasionally it happens that there are a certain number of Ennobled and Ennobling beings on such Corrupt worlds sufficient in themselves to outweigh the entirety of the hubris of the rest of the population. These beings are now known as Benefactors (Onjin, 恩人). For the benefit of such beings even Dark worlds may be given respite. So it was, some say, with our own.

Many centuries ago, The Forerunners … our forerunners … tipped those scales radically in an apocalyptic direction.

As all life teetered on the edge of extinction, a many-colored Rupture appeared in the sky. Some say the fabric of space and time was rent asunder. Through this Rupture flowed a Myst that, over the course of a single day and night, remade the world.

After the Rupture some sensitive individuals claimed to see ethereal island realms in the deep places of the world and substantial island realms hovering in the high places. These various realms are said to be the residences of the Naga and their Lords (Dark and Light, respectively). The Fog and Myst which occasionally flow from these realms seem to be the proximate cause for many a strange event (some dreadful, others wonderful) ... not to mention the many and various Powers and Talents which have arisen among the people.

It is now (so we think) many centuries since the Rupture and yet, every so often, the Fog will rise from the Pit-Realms and the Myst will fall again from the Sky-Realms – each re-adjusting the landscape and affecting people caught outside unprotected and unaware.

Themes

NAGA explores themes of community and isolation, harmony and disharmony, integrity and corruption, tradition and progress, nature and mechanization, creation and destruction, desolation and consolation, hope and despair, creative imagination and sterile rationalization, freedom and bondage, and human being and becoming.

I hope you enjoy the system and setting as much as I enjoyed creating them.

A Sky Realm drifting above the sea...
Price: $0.00


Jack's Trick

Jack's Trick:

Jack's Trick
Publisher: Growling Door Games, Inc.

Once there was a very wicked man called Jack, who tricked the Devil into refusing to take his soul. He wanders the world now, ever searching for a way into Heaven or Hell, ever unable to rest. He carries with him a gourd lit by an ember from Hell itself. A few times in a year, when chains are loosed and doors unlocked, he has a chance to end his curse, to pass along his lantern, and name a new Jack. That might be you, if you aren’t quick and clever. 

Jack's Trick is a spooky storytelling game for 4 players, designed to be played in one session. It uses a standard deck of playing cards, and is based on the rules for Euchre. Jack's Trick is collaborative and competetive - the players determine the setting and the characters, but in the end, someone is taking on Jack's curse. Good luck!




Price: $5.00


RPJ Core

RPJ Core:

RPJ Core
Publisher: Many Words Press

RPJ Core is a generic tabletop roleplaying engine. Rather than provide rules for every circumstance, it pushes some implementation details down to modules, complete games which build on top of it.

This is a prerelease product. Major rules changes are unlikely, but still possible.

Key Features

  • Level-less, skill-based character system
    RPJ characters are the sum of their skills: given proper investment, any character can be good at anything. At the same time, a lightweight character class system helps to guide and focus character builds.
  • Narrative focus
    RPJ's core mechanics are designed to put the emphasis on storytelling, by giving gamemasters tools to represent common narrative situations, and by giving players tools to fix situations when the dice go against their character concepts.
  • Streamlined combat and damage
    Combat occurs in a gridless framework based on large regions, using a simple adjacency system to determine who is close to whom. Damage is resolved using a saving throw system: when receiving damage, characters roll to shrug it off.
  • Modern ranged combat rulesAn optional system for cover, suppressive fire, and more fills in the gaps for combat using firearms and other modern and futuristic weapons.
  • Magic, conditions, and more
    RPJ is designed for modularity. Not only does it leave room for modules to implement their own systems, it provides some example optional mechanics suitable for cribbing. Extensibility is a central design goal.
  • Permissive licensingRPJ's core mechanics are provided under the Creative Commons Attribution-Sharealike-Noncommercial license, so that they remain freely available to all. Its optional mechanics, however, are provided under the Creative Commons Attribution license, so that they can be readily copied, remixed, and included in commercial products.
Price: $5.00


Tyrnador JumpStart

Tyrnador JumpStart:

Tyrnador JumpStart
Publisher: GRAmel

Imagine a land where men, dwarves and elves vie for supremacy, trying at the same time to survive the threat of the goblinoids and the dangers of the wilds. This place is the Kingdom of Ventar, founded centuries ago by a human prince looking to fulfill the Fate of his people, written in an ancient Prophecy.

And then, suddenly, the forgotten Prophecy came true: from the Sleepless Sea the fleet of the Necromancer came, to subdue the living and drag them into darkness. Only by fighting together did the Free People manage to repel the Necromancer, who today lurks, defeated but not destroyed, beyond the Gates of Night, an immense fortress in the far north.

Ventar lies destroyed and devastated: cities and villages are reduced to ruins filled with monsters, pleasant fields have become dark woods populated by bandits and ogres, and, in the deep forests, powerful Faerie coming from the mysterious Faerann try to lure and enslave mortals at their whim.

This is Tyrnador: Fate of Ventar, a land where mighty warriors, cunning rogues, wise priests and powerful mages dare to enter the ruins and explore the Wyldlands to find enough power to rebuild their land. So, grab your sword, learn your spells, and be sure your backpack is full of rations and torches. Are you ready to discover what the real Fate of Ventar will be?

Price: $0.00


Girl Underground - Zine Quest

Girl Underground - Zine Quest: Click here to view Girl Underground — Zine Quest

A tabletop RPG about a curious girl in a wondrous world, for telling stories like Alice in Wonderland or The Wizard of Oz. - [currently $2,061 (412%) of $500 goal]


Girl Underground — Zine Quest -- Kicktraq Mini

Tome & Wish You Were Here RPG Zines

Tome & Wish You Were Here RPG Zines: Click here to view Tome & Wish You Were Here RPG Zines

Tome, a system-agnostic RPG supplement, & Wish You Were Here, a compilation of mini RPGs - [currently $856 (29%) of $3,000 goal]


Tome & Wish You Were Here RPG Zines -- Kicktraq Mini

Tuesday, 5 February 2019

Champions of the Earth: The RPG Zine

Champions of the Earth: The RPG Zine: Click here to view Champions of the Earth: The RPG Zine

A 3-issue tabletop RPG zine about power suits, giant kaiju robots, and massive teenage angst. - [currently $142 (14%) of $1,000 goal]


Champions of the Earth: The RPG Zine -- Kicktraq Mini

Neoclassical Geek Revival Dyson Logos Edition

Neoclassical Geek Revival Dyson Logos Edition:

Neoclassical Geek Revival Dyson Logos Edition
Publisher: Zzarchov Kowolski

Neoclassical Geek Revival (NGR) is a take on classic RPGs to the extent that none of the original mechanics survive. This version is illustrated by Dyson Logos. Other versions by select artists will soon be available.

Price: $10.50


Titan Hunt

Titan Hunt: Click here to view Titan Hunt

A Fate-based game about fighting giant monsters in a ruined world. - [currently kr1,431 (22%) of kr6,500 goal]


Titan Hunt -- Kicktraq Mini

Monday, 4 February 2019

Comic Relief - Experts' Book

Comic Relief - Experts' Book:

Comic Relief - Experts' Book
Publisher: Simon Burley Productions

Role-Play Relief

Expert Book

(All profits donated to Comic Relief 2019 - in the UK).

So you think you know all about Table-Top Role-Playing Games?

Well you're not the ONLY one!

This book - full of contributions from some of the other people in the UK who think THEY know all there is to know about TTRPGs - contains:

- 4 complete new games!

- 5 surprising scenarios - in a range of genres

- copious advice on running - or even writing and publishing - your own games

And Goblins. (LOTS of Goblins.*)

ALL PROFITS go to Comic Relief. Only available in February and March 2019.

(I dunno, you ask people to write something for a "Comic Relief" book and you get sent lots of Goblin stuff!)

(All great tho!)

Price: $6.60


Disclosure note: I (Epistolary Richard) wrote the chapter 'Starting Out Indie'

Comic Relief - Beginners' Book

Comic Relief - Beginners' Book:

Comic Relief - Beginners' Book
Publisher: Simon Burley Productions

Role-Play Relief

Beginner's Book

(All profits donated to Comic Relief 2019 - in the UK).

So you've heard all about Table-Top Role-Playing Games and want to know what they're all about?



GREAT! Have YOU come to the right place!



This book - full of contributions from people in the UK who DO know a thing or two about the hobby - contains:

- a complete introduction to Table-Top Role-Playing Games

- 3 complete introductory games - including characters and adventures - especially designed for newcomers to the hobby, to get you started.

- copious advice on all the other games and genres available to you when you're ready to take the next step.



If you're already an expert, check out the Role-Play Relief Expert Book (and buy this book for a friend.)



ALL PROFITS go to Comic Relief. Only available in February and March 2019.

Price: $6.60


--

Disclosure note: I (Epistolary Richard) wrote the chapter 'Beyond the Mainstream'

To The Stars, Stellar Cadets!

To The Stars, Stellar Cadets!:

To The Stars, Stellar Cadets!
Publisher: Farsight Games

'Always dreamed of blasting through space on the back of a nuclear bullet trading laser fire with wicked alien menaces? How about exploring mysterious worlds and trading with exotic races? Perhaps you’d like to hunt down nefarious pirates in haunted asteroid belts?


Now’s your chance! Join the STELLAR CADETS and travel the stars for the Stellar Navy!'

This game harks back to the serial science fiction shows from the 1930s to the 1950s, and the system uses a single six-sided die.

Contains rules for character creation, monsters, vehicles and starships, and a short adventure.

Price: $1.00


Cowboys and Dragons

Cowboys and Dragons:

Cowboys and Dragons
Publisher: Magic Vacuum Design Studio

This is a work in progress. I am currently in the process of playtesting this system, if you have any suggestions for improvements I'd be happy to hear them.

If you enjoy this system and want to see it come to fruition give what you think it's worth.

Price: $5.00


Sunday, 3 February 2019

Exodus

Exodus: Click here to view Exodus

A game of angels on the run in a fascist dystopia. - [currently $80 (32%) of $250 goal]
Exodus -- Kicktraq Mini

DEAD HALT

DEAD HALT: Click here to view DEAD HALT

An RPG Zine about the Clunkpunk world of a megalithic Hotel, quirky computer Consoles, and endless wonky adventures. - [currently $221 (55%) of $400 goal]


DEAD HALT -- Kicktraq Mini

Saturday, 2 February 2019

Judge Dredd & The Worlds of 2000 AD RPG Core Rulebook

Judge Dredd & The Worlds of 2000 AD RPG Core Rulebook:

Judge Dredd & The Worlds of 2000 AD RPG Core Rulebook
Publisher: EN Publishing

Welcome to the worlds of 2000 AD! Voyage into the far future in this versatile tabletop game of science fiction adventure.

Mutant bounty hunters hunt down the scum of the universe. The noble houses of a resurgent imperial Russia use every means at their disposal to attempt to become the supreme power; using bribery, assassination, espionage, diplomacy and war. The solar system is invaded by the Geeks – a hostile alien race hell bent on the destruction of mankind, on Earth and her colonies in the solar system. Criminal hitmen fulfil their contracts, blasting their way though rivals and bodyguards toachieve their bloody payday. Occult investigators hunt down demons andrestless spirits threatening both the lives and souls of the people of Britain.

And then there is Dredd. The top lawman in a vast city over 800 million citizens he contends with criminals, mutant raiders, aliens, rogue robots and enemy agents from other, hostile, megacities.

This roleplaying game provides the core rules for the science fiction worlds of 2000 AD. It also provides in-depth material allowing you to create and run adventures in the world of Judge Dredd.

Inside you will find:

  • Rules for creating humans, clones, robots, mutants and uplifted apes. The fun, intuitive life path system allows you to run games for a group of Judges, perps or citizens.
  • A wide array of equipment and weapons from the pages of Judge Dredd. Use the iconic lawgiver pistol with its six different bullet types. Use the daystick baton to subdue perps when up close to them. Ride the lawmaster bike, the two-wheeled king of the road.
  • Full rules for running the game, including fast but tactical combat, environments, and extended scientific, medical and engineering tasks.
  • An exploration of Dredd’s world with many key locations of Dredd’s city detailed along with information on how to use them in games.
  • An introductory adventure where you can play as Judges, perps or citizens. All with very different goals and aims.
Whether you are a street gang looking to make it into the big time with a major robbery, a task force of Judges trying to dismantle a major criminal organisation or a group of citizens just hoping to negotiate the Black Friday sales at one of the massive shoplexes (the most dangerous task of all) this book has you covered!


Don't miss THE ROBOT WARS, the first sourcebook/adventure for the Judge Dredd & The Worlds  of 2000 AD! Available now!

Price: $19.99


Five Cataclysms Core Rules Beta Edition

Five Cataclysms Core Rules Beta Edition:

Five Cataclysms Core Rules Beta Edition
Publisher: Five Cataclysms

A set of rules that should be at least vaguely familiar to anyone who's played The World's Original Fantasy Role-Playing Game, this is the set of tweaks, extra systems, and rulings that have made up the authors' home games for the past five years.

Product includes:

  • Lightweight core rules
  • Fighters that don't suck
  • Extra Classes for people who like options
  • The three core classes for people who want a purer experience
  • An optional skill system that will make you say "Hey, it's an okay skill system" (for once)
  • System for improving the backwater frontier starting town
  • Hallow and Corruption as an alternate to alignment
  • Summoning rules for Angels, Demons, and more
  • Unique Magic Item creation rules, proven to create statues of pie-loving celebrities that kill everyone in a 120 foot radius
  • A Fey Demense Generator that creates fantastical realms to travel through, such as: The realm of one elf fighting a dwarf over three eggs
  • The much beloved spell "Might"
  • The less beloved spell "Mystical Flan"
  • Trust in you; the Player/Referee
  • Printable Handouts for Classes, Core Rules, Spellbooks, and Character Sheets
And:

  • A Request, no, Demand that you share your troubles with the system with us so we can tell you that you're wrong
Price: $3.00


Dungeon Grind BETA

Dungeon Grind BETA:

Dungeon Grind BETA
Publisher: Purple Aether Games LLC

As it turns out, becoming a legendary hero isn't a glamorous process!

Welcome to Dungeon Grind, where simply adventuring in the dungeon isn't enough for success: you've got to recruit allies, do odd jobs for cash, talk up your accomplishments in the tavern, and manage limited time and stamina while doing it. Will you reach fame and glory before your rivals, or will you be worn down by the daily grind of being an anonymous adventurer?

Dungeon Grind is a tabletop game that's inspired by classic fantasy roleplaying but meant to be played in a single session. The game can be played solo or in competition with friends.

***This is an early beta version of the game.*** That's why it's only a couple bucks. Nevertheless, the game is completely playable, and on top of that, buying it now means that any updates—even the final version when it releases—will be added on for no extra charge!

I welcome any feedback that you would like taken into consideration for future revisions. Also, if you're a freelancer who could help with production, feel free to give me a holler on Twitter: @JacobSKellogg

Price: $1.99


Wraith Recon Quickstart

Wraith Recon Quickstart:

Wraith Recon Quickstart
Publisher: FeralGamersInc

Welcome to Wraith Recon


Originally a setting book written for the Dungeons and Dragons 4th Edition GLS in 2008, the new Wraith Recon is being released as a standalone roleplaying game, complete with the World of Nuera campaign setting, all updated and rewritten with the FeralEngine system in mind. The plots of the previous setting have all been advanced, becoming either resolved or even more complex than before, and new threats lurk in every shadow.

The game setting is also being released as a standalone campaign guide for use with the Savage Worlds rule set. A popular and flexible system, Savage Worlds brings Nuera to life with its ease of play, depth of scope, and fast-paced action.

Either option, the full game with the FeralEngine rules or the Savage Worlds campaign setting guide, is a perfect way to experience all the stealth, combat, and fantasy drama of Wraith Recon!

Price: $1.00


The Viral Vegetable Wars

The Viral Vegetable Wars:

The Viral Vegetable Wars
Publisher: Tri Tac Games LLC

This mini game from Richard's collection is all about man versus Mutant Vegetables. You will never look at the veggies on your plate in the same way again.

Price: $1.95


Friday, 1 February 2019

Might & Mystic

Might & Mystic: Click here to view Might & Mystic

A Narrative Adventure Game - [currently $0 (0%) of $1,000 goal]


Might & Mystic -- Kicktraq Mini

POWERED by the DREAMR, a PbtA RPG #ZineQuest

POWERED by the DREAMR, a PbtA RPG #ZineQuest: Click here to view POWERED by the DREAMR, a PbtA RPG #ZineQuest

Dreamrs, we are such stuff as dreams are *Powered* on, and our little life is rounded *by the Apocalypse*. Complete PbtA RPG in a zine. - [currently $126 (13%) of $1,000 goal]


POWERED by the DREAMR, a PbtA RPG #ZineQuest -- Kicktraq Mini

Reunification: a letter-writing game about reconciliation

Reunification: a letter-writing game about reconciliation: Click here to view Reunification: a letter-writing game about reconciliation

An RPG storytelling zine about a war-torn family and their journey towards reunification. - [currently $415 (83%) of $500 goal]


Reunification: a letter-writing game about reconciliation -- Kicktraq Mini

Beat the Boss

Beat the Boss: Click here to view Beat the Boss

A Roleplaying Game for Organizing on the Job and in the Community - [currently $1 (0%) of $3,950 goal]


Beat the Boss -- Kicktraq Mini

Loga et Dus: Tales of Law and Doubt in the City of Valor

Loga et Dus: Tales of Law and Doubt in the City of Valor:

Loga et Dus: Tales of Law and Doubt in the City of Valor
Publisher: Sweet Potato Press

A crime procedural, powered by the same system as Lady Blackbird, set in a novel pseudo-renaissance city governed by a unique set of legal practitioners who must cooperate to solve major crimes. Good for one-shots or short campaign play.

In the City of Valor, the system is law is divided into six domains, and enacted by six different kinds of officers:

  • Valessar: representing the people, bearing short blades and no armor, investigating in shadows
  • Josander: representing the judges, armored-and-well-armed, boundy by duty
  • Gurrymander: tending the sick, respected but aloof, watchful for the return of Plague
  • Publics: watching the street, enforcing the written law, exhausted but still standing
  • Merchant Police: privately contracted police, enforcing the Guilds' law, a proud elite
  • Kappaf: foreign mercenaries who keep the peace in the conquered city
Your characters will work together to solve the crimes that fall between your domains. New crimes will be introduced to your stack of casefiles, and the day-to-day pressures of your work will take its toll. What will you uncover?

Contains:

  • six playbooks
  • rules for collecting clues and making progress on a case
  • background information about the City of Valor
  • a starter casefile
  • rules for procedurally generating new casefiles
This is a hack of Lady Blackbird. It contains all the rules needed for play.

Price: $2.00


Abyssgazer RPG

Abyssgazer RPG:

Abyssgazer RPG
Publisher: Alif Hilman

Welcome to Abyssgazer RPG, a simple and lightweight system designed to be played in an early modern horror setting with werewolves and cultists and much more!



-Simple and easy to use dice system - d6 only

-Alchemy system where you can make your own potions and much more

-Simple and intuitive combat system

-Lightweight, no overly complicated rules

Price: $2.00


Solar Blades & Cosmic Spells (Variant Cover)

Solar Blades & Cosmic Spells (Variant Cover):

Solar Blades & Cosmic Spells (Variant Cover)
Publisher: Gallant Knight Games

Solar Blades & Cosmic Spells

The universe is in collapse, as planets and systems struggle for freedom under the rule of sinister despots. Against the malevolent sorcery of the Overlords stand the few remaining bearers of the legendary Solar Blades.                                   

What will you do when the forces of the Void close in?                                                             

Solar Blades & Cosmic Spells is a rules light, Star & Sorcery Role Playing Game with an Old School spirit. This is a complete Role Playing Game, inspired by the Old School Renaissance, the Pulp Literature and the many Science Fantasy stories brought to us by movies, comics and games. Based on the Sharp Swords & Sinister Spells RPG, this game system provides players and Overlords (that's how we call the GM in this game) a set of flexible and streamlined rules, as well as an array of tools to make gameplay fast and fun, allowing them to have exciting adventures with solar blades and cosmic spells!

What is in the book?

Although the book has more than 450 pages, it’s filled with hundreds and hundreds of illustrations, tables to generate all sorts of game elementos (from items, NPCs, monsters to an entire galaxy). The rules themselves occupy less than 150 pages (including examples and lots of other helpful things). The game also comes with a ready to play adventure, full os possible endings and with great hooks for future game play!

So grab a few dice, call your friends and get ready for a life of adventure with Solar Blades & Cosmic Spells!

PLEASE NOTE: This cover is the limited edition cover funded by the IndieGoGO backers, who generously agreed to let us sell their unique reward. However, the price is higher than the standard edition, to reflect the nature of the reward and ensure our backers were rewarded for their kindness.

When your purchase this product, you will receive a purchase confirmation from DriveThruRPG. That email will contain a link to a free download of the standard edition PDF of Solar Blades & Cosmic Spells. There is no PDF with the variant cover. The contents of both products are identical, and the only variation is the cover.

Price: $14.99


Sitrep

Sitrep:

Sitrep
Publisher: Black Lion Games

S.I.T.R.E.P is a lightweight, accessible RPG system intended for groups with less time for more in-depth systems, for those GMs looking for a simple yet complex generic RPG system to use for their next game or for introducing new players to the hobby. This system is d10-based and uses a single d10 for resolving everything along with simple math that doesn't require massive lookup tables or deep knowledge of obscure mechanics to build a functional character. Chargen is straight-forward -- fully completable in less than five mins. It is a component-based system, encouraging customization by gamemasters. The system is designed with a mechanics-first ethos, aiming for great gameplay regardless of the setting. Can be used with your own homebrew settings along with official Black Lion Games published settings.

Price: $10.55


Thursday, 31 January 2019

James & Lloyd read indie rpg blurbs so you don't have to: New Indie RPGs January 2019

If you were swamped by the wave of new indie rpgs in January then never fear: James & Lloyd read indie rpg blurbs so you don't have to!


James & Lloyd read indie rpg blurbs so you don't have to: New Indie RPGs January 2019:

More than 50 new indie tabletop roleplaying games are released every month. I want to keep up with one of the most exciting areas in tabletop gaming, but I don't know which of these games I should give a look (let alone buy or even play!). So I asked two friends for help. James Mullen and Lloyd Gyan are two of the UK's most dedicated indie roleplayers and, every month, they go through every new indie rpg and tell me (and now the world) what's caught their eye from the new games listed in the Indie RPG Pipeline ( theindierpgpipeline.blogspot.com )

Support this podcast and the Indie RPG Podcast by become a patron of the bleeding edge of indie rpgs here https://www.patreon.com/theindierpgpipeline