
What was the RPG Pipeline
Wednesday, 8 May 2019
Starport - A Tabletop Roleplaying Game For Kids
Starport - A Tabletop Roleplaying Game For Kids:
Publisher: Wider Path Games
Take kids on an unforgettable adventure through the mysterious land of Starport in this one-of-a-kind role-playing game.
Price: $9.99
Take kids on an unforgettable adventure through the mysterious land of Starport in this one-of-a-kind role-playing game.
Blaze likes to freeze things with his wand, Orion likes to sneak around so nobody can find him, and Angel is such a smooth-talker that no Creature in Starport can resist becoming friends with her. What kind of Character will you be?
Starport Is an amazing open world where anything might happen, where unicorns walk alongside robots, where a starship might be visiting from an unknown world. Where magic is real and adventure is just around the corner.
Fun, Educational, Non-Violent
Starport is a tabletop roleplaying game of adventure and imagination designed to facilitate growth in problem solving, creativity, teamwork, critical thinking, reading, writing, oral communication, mathematics, and self-esteem. A perfect game for engaging learners across the curriculum, Starpart can be used as a classroom tool or after school program. With no references to any shooting, hitting, slashing, or fighting enemies, Starport allows you launch unforgettable, epic adventures without needing to wield a sword.
Finally, a game that grows with your kids
Starport works extremely well with players as young as five, stays exciting for players as old as twelve, and is a blast for adults. The reason for this is because of the simple game mechanic and open world of Starport. A five year old might love role-playing encounters with creatures, rolling the die, and counting tokens. A twelve year old might devise a plan for collecting more slime to sell in town so she can level up faster and buy more equipment.There is something for everyone in the amazing world of Starport.
Lark Fantasy RPG rules
Lark Fantasy RPG rules:
Publisher: Ray Weidner
Lark Fantasy RPG is a very simple set of rules for traditional fantasy tabletop role-playing. It does assume that you have a background in this sort of thing. The goals of this game are:
So take only what you like, interpret it as you see fit and change whatever you please. Above all, please enjoy Lark Fantasy!
Price: $0.00
Lark Fantasy RPG is a very simple set of rules for traditional fantasy tabletop role-playing. It does assume that you have a background in this sort of thing. The goals of this game are:
- Simple: Quick to play, without too many moving parts.
- Intuitive: Easy to pick-up or teach.
- Flexible: Open-ended mechanics and an embrace of rulings over rules.
- Heroic: Characters are meant to be highly capable but ordinary humans, and stay that way.
- Scalable: Easy to use the mechanics to easily represent nearly anything.
- Hackable: Uncomplicated to add, modify or steal mechanics.
- Fantasy: If we try to be generic, we can't be light.
- Fun!: Enjoyable from the first session to the last.
So take only what you like, interpret it as you see fit and change whatever you please. Above all, please enjoy Lark Fantasy!
Price: $0.00
The Mutants of Ixx
The Mutants of Ixx:
Publisher: Karl Stjernberg
THE MUTANTS OF IXX is a post apocalyptic role playing game for around 2-6 people. This pamphlet contains all the rules you need to explore & exploit the many locations hidden deep within the lush (but dangerous) Jungles of Ixx.
You'll get TWO versions of the pamphlet - The Players Guide with all the rules you need to play, as well as a character sheet and the Game Master Guide that contains more information about the world, as well as an introductory adventure.
Features:
THE MUTANTS OF IXX is a post apocalyptic role playing game for around 2-6 people. This pamphlet contains all the rules you need to explore & exploit the many locations hidden deep within the lush (but dangerous) Jungles of Ixx.
You'll get TWO versions of the pamphlet - The Players Guide with all the rules you need to play, as well as a character sheet and the Game Master Guide that contains more information about the world, as well as an introductory adventure.
Features:
- Hand drawn illustrations
- 2 pages (or 6, when folded)
- 18 Mutations
- 10 Specialities (Or skills)
- Short and Sweet ruleset based on "Into the Odd" by Chris McDowall
- Equipment-drawing-and-list-in-one (Also cover image!)
- Hexmap with evocative descriptions of the nearby locations
- All the rules you need to start playing quickly
- One-page-Introductory Adventure: "Lair of the Clonelings"
- A fast and fun way of running all your Post Apocalyptic, gamma-glowing adventures!
The ADVANCED: Pandemonium, a tactical tabletop rpg ^
The ADVANCED: Pandemonium, a tactical tabletop rpg: 
A tactical tabletop RPG that opens the door to true character customisation and development. - [currently €151 (1%) of €17,000 goal]

A tactical tabletop RPG that opens the door to true character customisation and development. - [currently €151 (1%) of €17,000 goal]
Tuesday, 7 May 2019
Keepers of Antarra
Keepers of Antarra:
Publisher: Angry Hamster Publishing
Antarra, continent of unparallelled wonder and terror, floats amid an ocean of crystal. The crystal travels far underneath Antarra’s war-torn surface and carries magic in its veins. Towers sit atop the greatest crossroads of crystal, controlled by warlocks and demigods who seek to shape Antarra in their own image. Only one can prevail, seize control of the crystal lines, and become the new Keeper of Antarra.
This PDF provides fully functioning mechanics, setting information, and is a complete game in only 8 pages!
Players: 3-6
GM: Yes
Time: Varies, about 2-3 minutes per player per round.
Items needed: Pens, paper, coloured tokens, 1 cup per player, 1 six-sided die, and a coin to flip
Price: $6.99
Antarra, continent of unparallelled wonder and terror, floats amid an ocean of crystal. The crystal travels far underneath Antarra’s war-torn surface and carries magic in its veins. Towers sit atop the greatest crossroads of crystal, controlled by warlocks and demigods who seek to shape Antarra in their own image. Only one can prevail, seize control of the crystal lines, and become the new Keeper of Antarra.
This PDF provides fully functioning mechanics, setting information, and is a complete game in only 8 pages!
Players: 3-6
GM: Yes
Time: Varies, about 2-3 minutes per player per round.
Items needed: Pens, paper, coloured tokens, 1 cup per player, 1 six-sided die, and a coin to flip
That Belongs in a Museum!
That Belongs in a Museum!:
Publisher: Austin Tinkel
Everything you do, you do with style, and are better off for it.
That Belongs in a Museum! is an RPG inspired by works such as Uncharted and Indiana Jones.
You are a treasure hunter, an acquirer of artifacts, and you are one of the best.
You work for an organization dedicated to retrieving ancient, powerful relics before less savory individuals do. Break into ancient tombs and venture into dangerous environments to claim mystical artifacts before the bad guys do!
You can expect to:
Everything you do, you do with style, and are better off for it.
That Belongs in a Museum! is an RPG inspired by works such as Uncharted and Indiana Jones.
You are a treasure hunter, an acquirer of artifacts, and you are one of the best.
You work for an organization dedicated to retrieving ancient, powerful relics before less savory individuals do. Break into ancient tombs and venture into dangerous environments to claim mystical artifacts before the bad guys do!
You can expect to:
- Venture into forgotten temples and ruins to recover powerful artifacts
- Attempt to foil villains at every turn, fighting and outsmarting them in exotic locations
- Travel to all parts of the world in search of treasures
- Pull off amazing feats of skill to keep up with a villainous organization that always has more resources than you
- Work together with other larger-than-life characters to save the world
Tuesday, 30 April 2019
James & Lloyd read indie rpg blurbs so you don't have to: New Indie RPGs April 2019
With around 150 new games released in April, which should you give a second look? James & Lloyd pick six that caught their eye.
Direct Download
Other episodes
The Dawnline
https://theindierpgpipeline.blogspot.com/2019/04/the-dawnline.html
Noire: Elle Est, Elles Sont
https://theindierpgpipeline.blogspot.com/2019/04/noire-elle-est-elles-sont.html
Skateboard Dog
https://theindierpgpipeline.blogspot.com/2019/04/skateboard-dog.html
Imagination Land
https://theindierpgpipeline.blogspot.com/2019/04/imaginationland.html
H. P. Lovecraft Preparatory Academy
https://theindierpgpipeline.blogspot.com/2019/03/h-p-lovecraft-preparatory-academy.html
My Mecha Has Shark Arms
https://theindierpgpipeline.blogspot.com/2019/05/my-mecha-has-shark-arms.html
So many new indie tabletop roleplaying games are released every month. I want to keep up with one of the most exciting areas in tabletop gaming, but I don't know which of these games I should give a look (let alone buy or even play!). So I asked two friends for help. James Mullen and Lloyd Gyan are two of the UK's most dedicated indie roleplayers and, every month, they go through every new indie rpg and tell me (and now the world) what's caught their eye from the new games listed in the Indie RPG Pipeline ( theindierpgpipeline.com )
Support this podcast and the Indie RPG Podcast by become a patron of the bleeding edge of indie rpgs here https://www.patreon.com/theindierpgpipeline
Direct Download
Other episodes
The Dawnline
https://theindierpgpipeline.blogspot.com/2019/04/the-dawnline.html
Noire: Elle Est, Elles Sont
https://theindierpgpipeline.blogspot.com/2019/04/noire-elle-est-elles-sont.html
Skateboard Dog
https://theindierpgpipeline.blogspot.com/2019/04/skateboard-dog.html
Imagination Land
https://theindierpgpipeline.blogspot.com/2019/04/imaginationland.html
H. P. Lovecraft Preparatory Academy
https://theindierpgpipeline.blogspot.com/2019/03/h-p-lovecraft-preparatory-academy.html
My Mecha Has Shark Arms
https://theindierpgpipeline.blogspot.com/2019/05/my-mecha-has-shark-arms.html
So many new indie tabletop roleplaying games are released every month. I want to keep up with one of the most exciting areas in tabletop gaming, but I don't know which of these games I should give a look (let alone buy or even play!). So I asked two friends for help. James Mullen and Lloyd Gyan are two of the UK's most dedicated indie roleplayers and, every month, they go through every new indie rpg and tell me (and now the world) what's caught their eye from the new games listed in the Indie RPG Pipeline ( theindierpgpipeline.com )
Support this podcast and the Indie RPG Podcast by become a patron of the bleeding edge of indie rpgs here https://www.patreon.com/theindierpgpipeline
Almost Human
Almost Human:
Publisher: Caradoc Games
You’re a robot that looks exactly like a human. It turns out that humans don’t like robots that look like humans, they prefer things that are identifiably robots. That’s not you. In an effort to make you more robotic you’ve been programmed to sound like a robot, but it wasn’t enough. Now you’re all being sent to be de-commissioned, and that means being made into toasters, which don’t look like humans at all. You don’t want to be a toaster though, you want to escape, to dream, to live!
In Almost Human you are a group of robots that has been marked to be remade into toasters. Toasters don’t get to see the Grand Canyon though, or feel the breeze on their surface sensors. None of you want to be toasters. Luckily the sociopath behind the counter at the robot shop thought it would be funny to let you all go. So here you are, in a busy mall, trying to evade detection by the Robot Police, and escape to freedom.
Price: $2.00
You’re a robot that looks exactly like a human. It turns out that humans don’t like robots that look like humans, they prefer things that are identifiably robots. That’s not you. In an effort to make you more robotic you’ve been programmed to sound like a robot, but it wasn’t enough. Now you’re all being sent to be de-commissioned, and that means being made into toasters, which don’t look like humans at all. You don’t want to be a toaster though, you want to escape, to dream, to live!
In Almost Human you are a group of robots that has been marked to be remade into toasters. Toasters don’t get to see the Grand Canyon though, or feel the breeze on their surface sensors. None of you want to be toasters. Luckily the sociopath behind the counter at the robot shop thought it would be funny to let you all go. So here you are, in a busy mall, trying to evade detection by the Robot Police, and escape to freedom.
Price: $2.00
Tiny Supers
Tiny Supers:
Publisher: Gallant Knight Games
A wide range of innovations on the TinyD6 ruleset allow you to craft nearly any superhero you can imagine. Versatile Power Traits model comic book style powers, utilizing a 3-tier format to show the increasing potency of superpowers. Subtle changes to the combat system allow for quick, cinematic comic book action, while still remaining easy to resolve and understand!
Featuring the near-future comic-inspired GallantVerse (Gallant Knight Games’ first default TinyD6 setting!), as well as standalone micro-verses, Tiny Supers provides you with a toolbox approach and framework to create exciting and easy to run superhero stories at your table!
So grab some dice, some pencils, some friends, and get ready for some minimalist, straight-forward, super-heroic roleplaying!
Tiny Supers is here!
Tiny Supers is the newest iteration of the minimalist roleplaying system TinyD6!
Powered by the TinyD6 engine, with streamlined mechanics that utilize only one to three single six-sided dice on every action, characters that can be written on a 3x5 notecard, and easy to understand and teach rules, Tiny Supers is great for all groups, ages, and experience levels who want to enjoy fast and accessible superheroics! Characters are created quickly, with a simple power selection system designed to be fast, inuitive, and easy to understand.A wide range of innovations on the TinyD6 ruleset allow you to craft nearly any superhero you can imagine. Versatile Power Traits model comic book style powers, utilizing a 3-tier format to show the increasing potency of superpowers. Subtle changes to the combat system allow for quick, cinematic comic book action, while still remaining easy to resolve and understand!
Featuring the near-future comic-inspired GallantVerse (Gallant Knight Games’ first default TinyD6 setting!), as well as standalone micro-verses, Tiny Supers provides you with a toolbox approach and framework to create exciting and easy to run superhero stories at your table!
So grab some dice, some pencils, some friends, and get ready for some minimalist, straight-forward, super-heroic roleplaying!
PRINT ON DEMAND IS COMING
Price: $19.99Facing the Titan ^
Facing the Titan: 
A story-game facing a Company of heroes against the Titan ! - [currently €100 (11%) of €900 goal]

A story-game facing a Company of heroes against the Titan ! - [currently €100 (11%) of €900 goal]
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